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*
Remove last remnants of the Merchant class
Bardur Arantsson
2015-02-23
*
Remove unused classes from p_info.txt
Bardur Arantsson
2015-02-23
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Clean up warnings about signed/unsigned comparisons
Bardur Arantsson
2015-02-23
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Apply trivial warning cleanups
Bardur Arantsson
2015-02-23
*
Restrict stringstream to ostringstream in spell_school_name
Bardur Arantsson
2015-02-23
*
Rework MONSTER_EXP into a function
Bardur Arantsson
2015-02-23
*
Simplify spell_type_for_each to spell_type_get_schools
Bardur Arantsson
2015-02-23
*
Remove now-unused object parameter from spellcasting functions
Bardur Arantsson
2015-02-23
*
Remove "HARDCORE=" and "SPELL=" handling for txt files
Bardur Arantsson
2015-02-23
*
Unindent large region in cmd6.cc
Bardur Arantsson
2015-02-23
*
Change "activation spells" to use the old style
Bardur Arantsson
2015-02-23
*
Add missing "every" in activation text of a few activations
Bardur Arantsson
2015-02-23
*
CMake: Move common compilation flags to a variable to reduce duplication
Bardur Arantsson
2015-02-23
*
channel_the_elements() on sand should use *Fire* skill level
Bardur Arantsson
2015-02-23
*
Reduce duplication slightly in channel_the_elements()
Bardur Arantsson
2015-02-23
*
Fix bug where Horns of Ylmir would use Shake's spell level
Bardur Arantsson
2015-02-23
*
Fix bug related to God spellbooks
Bardur Arantsson
2015-02-23
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Revert "Limit scope of {set,unset}_stick_mode for readability"
Bardur Arantsson
2015-02-23
*
Move school_spells array to spells5.cc
Bardur Arantsson
2015-02-23
*
Consolide the two spell_type headers
Bardur Arantsson
2015-02-23
*
Fix header inclusion order problem in spells3.cc
Bardur Arantsson
2015-02-23
*
Move spell forward declarations from externs.h to spells3.hpp
Bardur Arantsson
2015-02-23
*
Remove unused/unnecessary bits of types_fwd.h
Bardur Arantsson
2015-02-23
*
Replace all empty "spell_info" functions with a single function
Bardur Arantsson
2015-02-23
*
Reformat spell_type ctor
Bardur Arantsson
2015-02-23
*
Inline get_target() into the one extant caller
Bardur Arantsson
2015-02-23
*
Change spell_chance_device parameter to use spell_type pointer
Bardur Arantsson
2015-02-23
*
Inline static overload of spell_chance_device
Bardur Arantsson
2015-02-23
*
Split spell_chance into device and book variants
Bardur Arantsson
2015-02-23
*
Make get_level_device_1 take a spell_type instead of an index
Bardur Arantsson
2015-02-23
*
Add tests for get_level_device
Bardur Arantsson
2015-02-23
*
Make get_level_s static
Bardur Arantsson
2015-02-23
*
Make device skill a parameter of get_level_device()
Bardur Arantsson
2015-02-23
*
Limit scope of {set,unset}_stick_mode for readability
Bardur Arantsson
2015-02-23
*
Change get_level_school() to use direct spell_type pointer instead of index
Bardur Arantsson
2015-02-23
*
Use get_level_school explicitly in is_ok_spell
Bardur Arantsson
2015-02-23
*
Use get_level_{school,device}_1 explicitly where we can
Bardur Arantsson
2015-02-23
*
Extract the two branches of get_level() into separate functions
Bardur Arantsson
2015-02-23
*
Remove unnecessary do_cmd_cast() extern decl
Bardur Arantsson
2015-02-23
*
Add basic tests for lua_get_level()
Bardur Arantsson
2015-02-23
*
Add BanditCpp 1.1.4 test harness
Bardur Arantsson
2015-02-23
*
Promote parameter of get_level_device() to spell_type * and make it static
Bardur Arantsson
2014-12-23
*
Inline set_target into convey_recall() in spells3.cc
Bardur Arantsson
2014-12-23
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Add NetBeans project folder to gitignore
Bardur Arantsson
2014-12-23
*
Remove dead extern declaration
Bardur Arantsson
2014-12-23
*
Move find_position() to spells3.cc
Bardur Arantsson
2014-12-23
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Remove "tolua" from .gitignore
Bardur Arantsson
2014-12-23
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Make a few functions in skills.cc static
Bardur Arantsson
2014-12-23
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Move private_check_user_directory() to modules.cc
Bardur Arantsson
2014-12-23
*
Clean up compiler warnings
Bardur Arantsson
2014-12-23
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