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* Renumber "molten glass wall" feature to hopefully avoid clashes with modules.Bardur Arantsson2010-01-17
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* Removed *-ibm pref files.Bardur Arantsson2010-01-17
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* Added details about required packages for compiling on Ubuntu.Bardur Arantsson2010-01-17
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* Preparatory bits for next development cycle.Bardur Arantsson2010-01-17
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* Bump version number and remove "(git)" suffix for release tagging.Bardur Arantsson2010-01-17
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* Remove unused variable.Bardur Arantsson2010-01-17
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* Remove dead code.Bardur Arantsson2010-01-17
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* Remove VERIFY_VERSION_STAMP code. It's useless.Bardur Arantsson2010-01-17
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* Remove unused test.luaBardur Arantsson2010-01-17
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* Remove unused player ghost/bones code.Bardur Arantsson2010-01-17
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* Removed Macintosh (non-Carbon) precompiled header file.Bardur Arantsson2010-01-17
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* Add an "install" target.Bardur Arantsson2010-01-17
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* Fix typos in text. Fixes taken from Theme 1.2.0.Bardur Arantsson2010-01-17
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* Remove version number from news.txt and news2.txt for packaging reasons.Bardur Arantsson2010-01-17
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* Fix long-standing stack smashing bug in automatizer when saving rules.Bardur Arantsson2010-01-12
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* Import Killerbunnies patch: Trying to activate Piercing Shots now displays a ↵Bardur Arantsson2010-01-12
| | | | | | message if the player is too low-level. Changed from the original patch: Moved logic for the check instead of just duplicating it.
* Import Killerbunnies patch: Add a "you do not you all your fate" text to ↵Bardur Arantsson2010-01-12
| | | | Fates menu if there are fates you haven't discovered yet.
* Import Killerbunnies patch: Two new automatizer rules types <inventory> and ↵Bardur Arantsson2010-01-12
| | | | /equipment> for checking whether an object is in your inventory (equipment respectively).
* Remove dead code.Bardur Arantsson2010-01-12
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* Remove ALLOW_SPOILERS option.Bardur Arantsson2010-01-12
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* Remove ALLOW_WIZARD option.Bardur Arantsson2010-01-12
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* Remove ANGBAND_LITE option.Bardur Arantsson2010-01-12
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* Remove Borg cruft.Bardur Arantsson2010-01-11
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* Remove obsolete platforms/frontends.Bardur Arantsson2010-01-11
| | | | | | | | | | | | | | | Removed platforms/systems: - OS/2 - RiscOS - SVGALib - IBM DOS - VM/ESA (Vax) - Amiga - Acorn - Dummy - VMS - Macintosh (non-Carbon)
* Remove unused file left over from CVS.Bardur Arantsson2010-01-11
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* Minimum CMake requirement is really 2.6.Bardur Arantsson2010-01-11
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* Fix LUA errors when hitting escape to cancel choosing a spell.Bardur Arantsson2010-01-11
| | | | | | Since get_school_spell returns -1 when no spell is chosen, it must return s32b rather than u32b. Thanks to Noel Maddy for this fix.
* CMake build system: supports X11, Curses and SDL frontends.Bardur Arantsson2010-01-10
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* Add -Wno-unused-value to gcc flags to avoid harmless warnings.Bardur Arantsson2010-01-10
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* Fixes for 64 bit compatibility.Bardur Arantsson2010-01-10
| | | | | - Fix skill value display in character dump on 64 bit machines. - Fix format strings and add casts to *printf() invocations.
* Use the C99 standard int32_t/uint32_t instead of the L64 define.Bardur Arantsson2010-01-10
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* Refactor version string construction to a function.Bardur Arantsson2010-01-10
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* Clean up sprintf() usage to always use a "%s" format string.Bardur Arantsson2010-01-10
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* Remove a non-ASCII character from comment.Bardur Arantsson2010-01-10
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* Disambiguate misleading expression.Bardur Arantsson2010-01-10
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* Remove dead code.Bardur Arantsson2010-01-10
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* Remove pval from antimagic field strength calculation.Bardur Arantsson2010-01-09
| | | | | | | | | | It doesn't make sense that an invisible item modifier (e.g. pval on a plain Dark Sword found lying in the dungeon) affects the anti-magic field strength. Another example is the unenchanted Boomerang of Unmagic from Theme -- it also has an invisible non-zero PVAL. Signed-off-by: Bardur Arantsson <bardur@scientician.net>
* Preparatory bits for next development cycle.Bardur Arantsson2010-01-09
| | | | | - Mark as 'git' version again post-tag. - New changelog section.
* Bump version number and mark as a non-official version in IS_CVS.Bardur Arantsson2010-01-09
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* Clean up: Refactor common subexpression.Bardur Arantsson2010-01-08
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* Extra Blows ability applies to barehand combat too. (Doesn't affect standard ↵Bardur Arantsson2010-01-08
| | | | ToME, but Theme grants Extra Blows to some barehand fighters.)
* Import fix from CVS: Fix princess room allocation.Bardur Arantsson2010-01-08
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* Import fix from CVS: Erroneus comments in makefile.stdBardur Arantsson2010-01-08
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* Import fix from CVS: Fix misc. problems on 64-bit platforms.Bardur Arantsson2010-01-08
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* Import fix from CVS: Fixes module directory paths.Bardur Arantsson2010-01-08
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* Import fix from CVS: Avoid using strcpy(). Fixes loading/saving on Linux ↵Bardur Arantsson2010-01-08
| | | | distributions using Fortify in libc.
* Import fix from CVS: Mimicry fixes + prevent permanent immunities from ↵Bardur Arantsson2010-01-08
| | | | Balrog Form corruption.
* Import fix from CVS: Fix for crash bug during character dump.Bardur Arantsson2010-01-08
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* Import fix from CVS: Fix application of set effects when trap of silent ↵Bardur Arantsson2010-01-08
| | | | switching is triggered.
* Import fix from CVS: Fix a misleading comment.Bardur Arantsson2010-01-08
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