Commit message (Collapse) | Author | Age | ||
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| | * | | Refactor lua_{msg,input}_box and rename | Bardur Arantsson | 2017-05-02 | |
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| | * | | Move player_{name,base} to Game | Bardur Arantsson | 2017-05-02 | |
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| | * | | Move "Game" initialization to main_real() | Bardur Arantsson | 2017-05-02 | |
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| | * | | Remove random_spell::{name,desc} | Bardur Arantsson | 2017-05-02 | |
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| | * | | Remove Runecrafting | Bardur Arantsson | 2017-02-28 | |
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| | * | | Remove long-obsolete Automatizer files | Bardur Arantsson | 2017-02-28 | |
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| | * | | Fix link order | Bardur Arantsson | 2017-01-14 | |
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| | * | | Remove unnecessary include in dungeon.h | Bardur Arantsson | 2017-01-14 | |
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| | * | | main-win: Remove parameter from play_game() | Bardur Arantsson | 2017-01-14 | |
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| | * | | Bump to fmt-3.0.1 | Bardur Arantsson | 2017-01-04 | |
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| | * | | Remove obsolete 'cppformat' vendor code | Bardur Arantsson | 2017-01-04 | |
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| | * | | Remove unused artifact_type::max_num | Bardur Arantsson | 2017-01-04 | |
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| | * | | Reduce length of "light radius" object description message | Bardur Arantsson | 2016-12-22 | |
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| | * | | Fix off-by-one when renaming Automatizer rule | Bardur Arantsson | 2016-12-22 | |
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| | * | | Remove "adornment" amulet | Bardur Arantsson | 2016-12-22 | |
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| | * | | Rework compiler flags | Bardur Arantsson | 2016-10-22 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | They're all currently identical for both GCC/Clang anyway. Move sanitizer flags to DEBUG-only configuration. Closes #8 | |||
| | * | | Remove !SelfKnowledge | Bardur Arantsson | 2016-10-22 | |
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| | * | | Fix monster spell selection caused by 'missing' TRAPS spell | Bardur Arantsson | 2016-10-16 | |
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| | * | | Remove "defines.txt" | Bardur Arantsson | 2016-10-16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | It's a maintenance nightmare -- which all but guarantees that it won't be maintained -- and of very limited value anyway. It's also an annoyance when cleaning up code dealing with items. | |||
| | * | | Remove TR_SEARCH object flag | Bardur Arantsson | 2016-10-16 | |
| | | | | | | | | | | | | | | | | | | | | Since the removal of traps its only effect was diluting the list of flags "available" for randarts and sentient items. | |||
| | * | | Remove Sneakiness from the skills.txt help | Bardur Arantsson | 2016-10-16 | |
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| | * | | De-duplicate code for curse-breaking | Bardur Arantsson | 2016-10-16 | |
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| | * | | Work around bad strchr() declaration | Bardur Arantsson | 2016-10-08 | |
| | | | | | | | | | | | | | | | | Fixes #11 | |||
| | * | | Remove dead declarations | Bardur Arantsson | 2016-10-08 | |
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| | * | | Remove unused tactic_info_type.to_disarm field | Bardur Arantsson | 2016-10-08 | |
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| | * | | Fix formatting of tactic_info table | Bardur Arantsson | 2016-10-08 | |
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| | * | | Remove dead trap code | Bardur Arantsson | 2016-10-08 | |
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| | * | | Remove more documentation mentions of traps | Bardur Arantsson | 2016-10-08 | |
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| | * | | Remove tr_info.txt | Bardur Arantsson | 2016-10-08 | |
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| | * | | Remove disturb_detect option | Bardur Arantsson | 2016-10-08 | |
| | | | | | | | | | | | | | | | | It serves no purpose now that traps are gone. | |||
| | * | | Remove unused parameter from disturb() | Bardur Arantsson | 2016-10-08 | |
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| | * | | Remove traps from maps and levels | Bardur Arantsson | 2016-10-08 | |
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| | * | | Fix debug item creation menu | Elmo Todurov | 2016-10-06 | |
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| | * | | Add Vim swap files to .gitignore | Elmo Todurov | 2016-10-06 | |
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| | * | | Removed a spurious __cxx11 | Elmo Todurov | 2016-10-06 | |
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| | * | | Added missing #includes | Elmo Todurov | 2016-10-06 | |
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| | * | | Fixed reading character history | Elmo Todurov | 2016-10-06 | |
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| | * | | Fix out-of-bounds accesses to set_info | Bardur Arantsson | 2016-10-06 | |
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| | * | | Fix indentation | Bardur Arantsson | 2016-10-05 | |
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| | * | | Add missing 'static' | Bardur Arantsson | 2016-10-05 | |
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| | * | | Update command.txt to account for trap removal | Bardur Arantsson | 2016-10-05 | |
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| | * | | Bring Theme/debug.txt up to date with the T2 one | Bardur Arantsson | 2016-10-05 | |
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| | * | | Reduce #object_flag tiers | Bardur Arantsson | 2016-10-05 | |
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| | * | | Remove traps | Bardur Arantsson | 2016-10-05 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. | |||
| | * | | Remove "allocate" member function from the x_info traits | Bardur Arantsson | 2016-10-05 | |
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| | * | | Move t_info into GameEditData | Bardur Arantsson | 2016-10-05 | |
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| | * | | Move e_info into GameEditData | Bardur Arantsson | 2016-10-05 | |
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| | * | | Move a_info into GameEditData | Bardur Arantsson | 2016-10-05 | |
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| | * | | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 | |
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| | * | | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 | |
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