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* Remove set_head, set_name, set_textBardur Arantsson2015-02-23
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* Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_textBardur Arantsson2015-02-23
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* Remove c_head, c_name, c_textBardur Arantsson2015-02-23
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* Remove ab_head, ab_name, ab_textBardur Arantsson2015-02-23
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* Remove d_head, d_name, d_textBardur Arantsson2015-02-23
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* Remove re_head, re_nameBardur Arantsson2015-02-23
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* Remove e_name, e_text, e_headBardur Arantsson2015-02-23
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* Remove v_name, v_text, v_headBardur Arantsson2015-02-23
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* init1.c: Add missing range check for a_info[] loadBardur Arantsson2015-02-23
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* Remove unused k_* variablesBardur Arantsson2015-02-23
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* Replace a_head, a_name, a_text with simple char *Bardur Arantsson2015-02-23
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* Make sure {k_ptr,r_ptr}*->text is initialized to empty stringBardur Arantsson2015-02-23
| | | | | This is simpler to make robust, so we'll opt for just doing this at initialization time.
* init1.c: strappend() takes a const second parameterBardur Arantsson2015-02-23
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* init1.c: Use safer variant of strdup()Bardur Arantsson2015-02-23
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* Add ASAN and UBSAN options by defaultBardur Arantsson2015-02-23
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* Remove old bounty codeBardur Arantsson2015-02-23
| | | | | None of it actually seems to be used any longer; the bounty hunter quest is delegated to q_bounty.cc.
* Remove unused t_basic.txtBardur Arantsson2015-02-23
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* Fix off-by-one in indexing of m_allow_special[]Bardur Arantsson2015-02-23
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* Remove dead BACT_* code and ba_info.txt entriesBardur Arantsson2015-02-23
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* Remove obsolete comments at start of st_info.txtBardur Arantsson2015-02-23
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* Remove effectively unused variablesBardur Arantsson2015-02-23
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* Remove dead declarationsBardur Arantsson2015-02-23
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* Reduce ridiculous number of test_monster_name usagesBardur Arantsson2015-02-23
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* Replace r_idx parameter with direct borrowed pointer in mego_ok()Bardur Arantsson2015-02-23
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* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
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* Remove a few unused fields in player_typeBardur Arantsson2015-02-23
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* Fix Trone the Thunderlord dropping a "nothing" artifact in ThemeBardur Arantsson2015-02-23
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* Make check_artifact_items staticBardur Arantsson2015-02-23
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* Remove weird hardcoded reference to r_info[2]Bardur Arantsson2015-02-23
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* Fix hallucinatory monsters/itemsBardur Arantsson2015-02-23
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* Remove k_name, k_text, k_head in favor of simple stringsBardur Arantsson2015-02-23
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* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
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* Remove auto_destroy optionBardur Arantsson2015-02-23
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* Remove no-op view_reduce_view optionBardur Arantsson2015-02-23
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* Remove speak_unique optionBardur Arantsson2015-02-23
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* Remove option plain_descriptionsBardur Arantsson2015-02-23
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* Remove depth_in_feet option; always use levelBardur Arantsson2015-02-23
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* Fix problem with pseudo-ID not kicking in on inventoryBardur Arantsson2015-02-23
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* Remove exp_need option; behave as if always setBardur Arantsson2015-02-23
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* Fix buffer overflow in AutomatizerBardur Arantsson2015-02-23
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* Fix buffer overflow in askfor_aux()Bardur Arantsson2015-02-23
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* Limit scope of set_stick_mode/unset_stick_modeBardur Arantsson2015-02-23
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* Use explicit list of test files to avoid "forgot-to-regenerate"Bardur Arantsson2015-02-23
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* Fix school assignment for musical instrumentsBardur Arantsson2015-02-23
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* Fix prompt for Thaumaturgy spellsBardur Arantsson2015-02-23
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* Remove unused music_extra2 flagBardur Arantsson2015-02-23
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* Remove last remnants of the Merchant classBardur Arantsson2015-02-23
| | | | | | - Merchant's guild removed, it was unusable anyway - Removed "loan" code - Removed PWR_MERCHANT code
* Remove unused classes from p_info.txtBardur Arantsson2015-02-23
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* Clean up warnings about signed/unsigned comparisonsBardur Arantsson2015-02-23
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* Apply trivial warning cleanupsBardur Arantsson2015-02-23
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