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| | * Add CppQuickCheck as a dependency for property-based testingBardur Arantsson2019-02-15
| | * Add asserts to uniform_element()Bardur Arantsson2019-02-15
| | * Remove "Research Item" building action from The Mirror/ThemeBardur Arantsson2019-02-15
| | * Change feature_type::name to a std::stringBardur Arantsson2019-02-15
| | * Use std::string and std::array for player_class::titles[]Bardur Arantsson2019-02-15
| | * Fix a small memory leakBardur Arantsson2019-02-15
| | * Restrict loop variable scopes in evolve_level()Bardur Arantsson2019-02-15
| | * Avoid deprecated jsoncons featuresBardur Arantsson2019-02-15
| | * Upgrade to jsoncons-0.104.0Bardur Arantsson2019-02-15
| | * Move 'effects' global into Game structBardur Arantsson2019-02-15
| | * Move 'dungeon_flags' global to Game structBardur Arantsson2019-02-15
| | * Fix GCC compiler warningsBardur Arantsson2019-02-15
| | * Apply a clang-tidy modernize-use-bool fixBardur Arantsson2019-02-15
| | * Remove superfluous match_type::STATEBardur Arantsson2019-02-15
| | * Extract handling of lasting effects into its own functionBardur Arantsson2019-02-15
| | * Rework scope for i,j in process_world()Bardur Arantsson2019-02-15
| | * Use std::array<> and boolBardur Arantsson2019-02-15
| | * Avoid use of global for force_moduleBardur Arantsson2019-02-15
| | * Avoid "C" linkage for init_file_paths() and init_angband()Bardur Arantsson2019-02-15
| | * Remove arg_* globalsBardur Arantsson2019-02-15
| | * Avoid modifying global state during argument parsingBardur Arantsson2019-02-15
| | * Avoid bool_ for "args" in main()Bardur Arantsson2019-02-15
| | * Drop C linkage for play_game()Bardur Arantsson2019-02-15
| | * Add set_player_base()Bardur Arantsson2019-02-15
| | * Add name_file_dungeon_save()Bardur Arantsson2019-02-15
| | * Add a non-mutating process_player_name()Bardur Arantsson2019-02-15
| | * Remove the "savefile" variableBardur Arantsson2019-02-15
| | * Rework pref extension handlingBardur Arantsson2019-02-15
| | * Rework note extension handlingBardur Arantsson2019-02-15
| | * Bump to C++17Bardur Arantsson2019-02-15
| | * Add default 'X' keymap to destroy floor itemBardur Arantsson2019-02-15
| | * Don't show joke uniques monsters if 'joke_monsters' is offBardur Arantsson2019-02-15
| | * Don't remove Barehand-combat completely for PosessorsBardur Arantsson2019-02-15
| | * Remove sys/timeb.h includeJan Alexandra Katz2019-02-13
| | * Fix an installation problemBardur Arantsson2018-10-13
| | * Fix: Aule grants Earth schoolAdam Reiser2018-03-25
| | * Eliminate uses of bool_Bardur Arantsson2018-03-25
| | * Massively clean up handling of special dungeonsBardur Arantsson2018-03-25
| | * Add virtual destructor Rule::~Rule()Bardur Arantsson2018-03-25
| | * Bump to fmt-4.1.0Bardur Arantsson2018-03-25
| | * Remove unused between_exit struct memberBardur Arantsson2018-03-25
| | * Fix mimic crashBardur Arantsson2018-03-25
| | * Set C++ standard version via CMAKE_CXX_STANDARDBardur Arantsson2018-03-25
| | * Remove unused DF_DESC_ALWAYS flagBardur Arantsson2018-03-25
| | * Remove unused ANGBAND_DIR_COREBardur Arantsson2018-03-25
| | * Remove unused dngn/* filesBardur Arantsson2018-03-25
| | * Remove unused 'G' flag handling for dngn/* filesBardur Arantsson2018-03-25
| | * Eliminate uses of bool_Bardur Arantsson2018-03-25
| | * Remove dead codeBardur Arantsson2018-03-25
| | * Remove ineffectual check for "vampire" in t_bree.txtBardur Arantsson2018-03-25