path: root/changes.txt
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* Note the build fixes from Kernigh in the changelog.Bardur Arantsson2010-02-04
* Apply patch from Wiki bug report #615.Bardur Arantsson2010-02-04
| | | | Thanks to Kernigh for the fix.
* Remove the "low on fuel" check for light sources when entering overland ↵Bardur Arantsson2010-02-04
| | | | | | travel mode. The code already doesn't require any light equipped and this can cause extremely unfair and out-of-the-blue deaths when the player's light source is cursed.
* Renumber "molten glass wall" feature to hopefully avoid clashes with modules.Bardur Arantsson2010-01-17
* Preparatory bits for next development cycle.Bardur Arantsson2010-01-17
* Import Killerbunnies patch: Trying to activate Piercing Shots now displays a ↵Bardur Arantsson2010-01-12
| | | | | | message if the player is too low-level. Changed from the original patch: Moved logic for the check instead of just duplicating it.
* Import Killerbunnies patch: Add a "you do not you all your fate" text to ↵Bardur Arantsson2010-01-12
| | | | Fates menu if there are fates you haven't discovered yet.
* Import Killerbunnies patch: Two new automatizer rules types <inventory> and ↵Bardur Arantsson2010-01-12
| | | | /equipment> for checking whether an object is in your inventory (equipment respectively).
* Fix LUA errors when hitting escape to cancel choosing a spell.Bardur Arantsson2010-01-11
| | | | | | Since get_school_spell returns -1 when no spell is chosen, it must return s32b rather than u32b. Thanks to Noel Maddy for this fix.
* Fixes for 64 bit compatibility.Bardur Arantsson2010-01-10
| | | | | - Fix skill value display in character dump on 64 bit machines. - Fix format strings and add casts to *printf() invocations.
* Remove pval from antimagic field strength calculation.Bardur Arantsson2010-01-09
| | | | | | | | | | It doesn't make sense that an invisible item modifier (e.g. pval on a plain Dark Sword found lying in the dungeon) affects the anti-magic field strength. Another example is the unenchanted Boomerang of Unmagic from Theme -- it also has an invisible non-zero PVAL. Signed-off-by: Bardur Arantsson <>
* Preparatory bits for next development cycle.Bardur Arantsson2010-01-09
| | | | | - Mark as 'git' version again post-tag. - New changelog section.
* Extra Blows ability applies to barehand combat too. (Doesn't affect standard ↵Bardur Arantsson2010-01-08
| | | | ToME, but Theme grants Extra Blows to some barehand fighters.)
* Import fix from CVS: Fix princess room allocation.Bardur Arantsson2010-01-08
* Import fix from CVS: Fix misc. problems on 64-bit platforms.Bardur Arantsson2010-01-08
* Import fix from CVS: Fixes module directory paths.Bardur Arantsson2010-01-08
* Import fix from CVS: Avoid using strcpy(). Fixes loading/saving on Linux ↵Bardur Arantsson2010-01-08
| | | | distributions using Fortify in libc.
* Import fix from CVS: Mimicry fixes + prevent permanent immunities from ↵Bardur Arantsson2010-01-08
| | | | Balrog Form corruption.
* Import fix from CVS: Fix for crash bug during character dump.Bardur Arantsson2010-01-08
* Import fix from CVS: Fix application of set effects when trap of silent ↵Bardur Arantsson2010-01-08
| | | | switching is triggered.
* Import fix from CVS: Make Abomination mimicry cloaks aggravate properly.Bardur Arantsson2010-01-08
* Import fix from CVS: Fix up stairs in HoE, Mount Doom, Nether Realm and the ↵Bardur Arantsson2010-01-08
| | | | Small Water Cave.
* Import fix from CVS: Properly mark quest monsters as such.Bardur Arantsson2010-01-08
* Import fix from CVS: Don't generate impassable glass walls.Bardur Arantsson2010-01-08
* Add future 2.3.6 to changelog.Bardur Arantsson2010-01-08
* Import tome-2.3.5.Bardur Arantsson2010-01-08