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Author
Age
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Lua: Remove Lua
Bardur Arantsson
2012-06-19
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Lua: Move automatizer to C
Bardur Arantsson
2012-06-19
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Lua: Remove dead code from 'util.lua'
Bardur Arantsson
2012-06-19
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Lua: Remove dead code from 'player.lua'
Bardur Arantsson
2012-06-19
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Lua: Move increase_mana() to C
Bardur Arantsson
2012-06-19
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Lua: Remove dead object & summoning code
Bardur Arantsson
2012-06-19
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Lua: Remove dead 'monsters.lua'
Bardur Arantsson
2012-06-19
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Lua: Remove dead 'dungeon.lua'
Bardur Arantsson
2012-06-19
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Lua: Remove dead load/save code
Bardur Arantsson
2012-06-19
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Lua: Remove dead "patches" code
Bardur Arantsson
2012-06-19
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Lua: Remove dead building.lua
Bardur Arantsson
2012-06-19
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Lua: Move the last game-specific scripting files to C
Bardur Arantsson
2012-06-19
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Lua: Move "Far Reaching Attack" ability to C
Bardur Arantsson
2012-06-09
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Lua: Remove Lua help code
Bardur Arantsson
2012-06-09
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Lua: Move "gained two melee skills" help to C
Bardur Arantsson
2012-06-09
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Lua: Move store handling to C
Bardur Arantsson
2012-06-02
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Lua: Migrate spell schools to C
Bardur Arantsson
2012-05-30
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Lua: Reintroduce the "obvious" flag from casting
Bardur Arantsson
2012-05-29
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This got accidentally removed when moving the spell functions to C.
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Lua: Convert all the spell metadata to C code
Bardur Arantsson
2012-05-29
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(Yay automated translation!)
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Lua: Move handling of spell descriptions to C
Bardur Arantsson
2012-05-24
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Lua: Move cast_school_spell() to C
Bardur Arantsson
2012-05-18
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Lua: Move school_book[] to C
Bardur Arantsson
2012-05-18
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Lua: Move 'print_spell_desc' and 'spell_x' to C
Bardur Arantsson
2012-05-16
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Lua: Move Theme's "aggravate_evil" timer to C
Bardur Arantsson
2012-05-09
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Lua: Move "Meta" spell functions to C
Bardur Arantsson
2012-05-08
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Lua: Remove empty gods.lua.
Bardur Arantsson
2012-04-11
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Lua: Gods: Move Theme god definitions to C
Bardur Arantsson
2012-04-11
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Lua: Remove quests.lua and remove unnecessary dynamism for quests
Bardur Arantsson
2012-04-09
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Lua: Remove now-unused Lua code
Bardur Arantsson
2012-04-08
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Lua: Moved mimicry to C
Bardur Arantsson
2012-04-07
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Lua: Remove add_new_power() Lua function
Bardur Arantsson
2012-04-07
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Lua: Refactor all the corruption code into C
Bardur Arantsson
2012-04-07
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Lua: Refactor the "set" part of player.corruption() to C
Bardur Arantsson
2012-04-07
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Lua: Remove unused lose_all_corruptions()
Bardur Arantsson
2012-04-07
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Lua: Remove dead Lua code dealing with corruption hooks
Bardur Arantsson
2012-04-07
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Lua: Refactor vampire corruption logic to C
Bardur Arantsson
2012-04-07
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Lua: Moved corruption "can_gain" checks to C
Bardur Arantsson
2012-04-07
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Lua: Move HOOK_CALC_BONUS corruption code to C
Bardur Arantsson
2012-04-07
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Lua: Move geomancy spell effects to C
Bardur Arantsson
2012-04-07
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Lua: Remove HOOK_GF_EXEC and HOOK_GF_COLOR
Bardur Arantsson
2012-04-07
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Lua: Move get_level_{use,max}_stick bits to C
Bardur Arantsson
2012-04-07
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Lua: Move spell_chance() to C
Bardur Arantsson
2012-04-07
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Lua: Move get_level_device() to C
Bardur Arantsson
2012-04-07
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Refactor: Clean up process_dungeon_file()
Bardur Arantsson
2012-04-02
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Refactor: Eliminate duplicate Lua code from print_{book,spell}
Bardur Arantsson
2012-04-02
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Remove unused Lua function have_object()
Bardur Arantsson
2012-04-02
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Refactor: Move compass() and approximate_distance() from Lua to C
Bardur Arantsson
2012-03-29
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Remove unused Lua function dump_loadsave()
Bardur Arantsson
2012-03-29
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Remove unused Lua functions for body modification
Bardur Arantsson
2012-03-29
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Remove unused Lua functions for level generation.
Bardur Arantsson
2012-03-29
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