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* Remove trapsBardur Arantsson2016-10-05
| | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master.
* Move bg into GameEditDataBardur Arantsson2016-10-05
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* Remove meta_class_infoBardur Arantsson2016-10-05
| | | | | | We replace it with a single number on the C:N: line which determines the display order of the classes. (That's all that meta_class_info effectively did.)
* Remove unused player_class::sense_* membersBardur Arantsson2016-09-17
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* Remove unused fields in player_{class,race,race_mod} structsBardur Arantsson2016-09-17
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* Reformat flags in *.txt files to be more tool-friendlyBardur Arantsson2016-03-27
| | | | | | This means we have a *lot* of added lines, but on the upside it's much simpler to use simple text-based tools and we get rid of a lot of purely boilerplate code
* Remove player gender, age, height, etc.Bardur Arantsson2016-03-10
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* Remove useless V: lines from data filesBardur Arantsson2015-12-11
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* Remove Alchemist class and associated skills/codeBardur Arantsson2015-12-11
| | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go.
* Remove unused classes from p_info.txtBardur Arantsson2015-02-23
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* Import tome-2.3.5.Bardur Arantsson2010-01-08