Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
| | | | | | Instead of having monster memory, the player automatically knows everything about all monsters from the start. | ||
* | Reformat flags in *.txt files to be more tool-friendly | Bardur Arantsson | 2016-03-27 |
| | | | | | | This means we have a *lot* of added lines, but on the upside it's much simpler to use simple text-based tools and we get rid of a lot of purely boilerplate code | ||
* | Remove useless V: lines from data files | Bardur Arantsson | 2015-12-11 |
| | |||
* | Increase home capacity drastically | Bardur Arantsson | 2015-12-11 |
| | |||
* | Remove dead BACT_* code and ba_info.txt entries | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove obsolete comments at start of st_info.txt | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove last remnants of the Merchant class | Bardur Arantsson | 2015-02-23 |
| | | | | | | - Merchant's guild removed, it was unusable anyway - Removed "loan" code - Removed PWR_MERCHANT code | ||
* | Import tome-2.3.5. | Bardur Arantsson | 2010-01-08 |