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* Lua: Refactor Lua-based powers into CBardur Arantsson2012-04-07
* Lua: Refactor all the corruption code into CBardur Arantsson2012-04-07
* Lua: Refactor the "set" part of player.corruption() to CBardur Arantsson2012-04-07
* Lua: Remove dead Lua code dealing with corruption hooksBardur Arantsson2012-04-07
* Lua: Refactor vampire corruption logic to CBardur Arantsson2012-04-07
* Lua: Refactor HOOK_PROCESS_WORLD code from corrupt.lua to CBardur Arantsson2012-04-07
* Lua: Remove unneeded init of corrupt_anti_teleport_stoppedBardur Arantsson2012-04-07
* Lua: Move "powers granted by corruptions" calculation from Lua to C.Bardur Arantsson2012-04-07
* Lua: Moved corruption "can_gain" checks to CBardur Arantsson2012-04-07
* Lua: Remove Lua use of HOOK_QUAFF.Bardur Arantsson2012-04-07
* Lua: Move uses of HOOK_READ to CBardur Arantsson2012-04-07
* Lua: Move HOOK_CALC_BONUS corruption code to CBardur Arantsson2012-04-07
* Lua: Move player.corrupt_anti_teleport_stopped variable to CBardur Arantsson2012-04-07
* Lua: Remove dead code from Theme spells.luaBardur Arantsson2012-04-07
* Lua: Move spell school usages of HOOK_CALC_BONUS to CBardur Arantsson2012-04-07
* Lua: Move HOOK_CALC_BONUS code for gods to CBardur Arantsson2012-04-07
* Lua: Move geomancy spell effects to CBardur Arantsson2012-04-07
* Lua: Remove HOOK_GF_EXEC and HOOK_GF_COLORBardur Arantsson2012-04-07
* Lua: Move "Library" quest functions to CBardur Arantsson2012-04-07
* Lua: Move "Library" quest monster placement code to CBardur Arantsson2012-04-07
* Lua: Move Bounty Hunter quest to CBardur Arantsson2012-04-07
* Lua: Move "outfit player" code to C.Bardur Arantsson2012-04-07
* Refactor: Externalize all the mapsBardur Arantsson2012-04-02
* Refactor: Eliminate duplicate Lua code from print_{book,spell}Bardur Arantsson2012-04-02
* Refactor: Move intro terminal code from Lua to CBardur Arantsson2012-03-29
* Remove unused stores.lua test function.Bardur Arantsson2012-03-29
* Import Theme repository into main repositoryBardur Arantsson2012-03-29