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* Remove exp_need option; behave as if always setBardur Arantsson2015-02-23
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* Remove last remnants of the Merchant classBardur Arantsson2015-02-23
| | | | | | - Merchant's guild removed, it was unusable anyway - Removed "loan" code - Removed PWR_MERCHANT code
* Remove unused classes from p_info.txtBardur Arantsson2015-02-23
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* Remove "HARDCORE=" and "SPELL=" handling for txt filesBardur Arantsson2015-02-23
| | | | | We no longer need the distinction between HARDCORE= and SPELL= any longer, so just get rid of the prefix.
* Change "activation spells" to use the old styleBardur Arantsson2015-02-23
| | | | | | | | This fits in better with the rest of the code and lets us clean up the spell handling a bit. Activation failure rate for the moved items may have changed slightly, but it doesn't seem like this would be much of an issue.
* Remove dead get_table_name() and its data fileBardur Arantsson2014-12-23
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* Remove unused HOOK_LEARN_ABILITYBardur Arantsson2014-12-23
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* Remove graphics supportBardur Arantsson2014-07-02
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* Remove all the left-over Lua help filesBardur Arantsson2014-06-25
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* Remove cmovie supportBardur Arantsson2014-06-25
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* Remove the stack_force_* and stack_allow_* optionsBardur Arantsson2013-09-27
| | | | We now behave as if they were all true.
* Remove the stupid_monsters optionBardur Arantsson2013-08-08
| | | | It's always considered FALSE from now on.
* Remove auto_notes and take_notes optionsBardur Arantsson2013-08-08
| | | | We always set them to TRUE now.
* Remove 'auto_haggle' optionBardur Arantsson2013-08-08
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* Remove unused other_query_flag optionBardur Arantsson2013-06-29
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* Remove unused chaos patron codeBardur Arantsson2013-06-29
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* Remove show_*_graph optionsBardur Arantsson2013-06-29
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* Remove fast_autoroller optionBardur Arantsson2013-06-29
| | | | It wasn't implemented anyway.
* Fix for Orc Cave exit in Theme module.Bardur Arantsson2012-11-29
| | | | Thanks to 'trudge' for the fix.
* Remove MONSTER_HORDES preprocessor defineBardur Arantsson2012-06-27
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* Remove "show_labels" optionBardur Arantsson2012-06-26
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* Remove "show_details" optionBardur Arantsson2012-06-26
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* Remove "show_choices" optionBardur Arantsson2012-06-26
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* Remove "show_weights" optionBardur Arantsson2012-06-26
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* Lua: Fix up installation to include Theme.Bardur Arantsson2012-06-19
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* Lua: Remove LuaBardur Arantsson2012-06-19
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* Lua: Eliminate use of exec_lua() in files.cBardur Arantsson2012-06-19
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* Lua: Move automatizer to CBardur Arantsson2012-06-19
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* Lua: Remove dead code from 'util.lua'Bardur Arantsson2012-06-19
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* Lua: Remove dead code from 'player.lua'Bardur Arantsson2012-06-19
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* Lua: Move increase_mana() to CBardur Arantsson2012-06-19
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* Lua: Remove dead object & summoning codeBardur Arantsson2012-06-19
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* Lua: Remove dead 'monsters.lua'Bardur Arantsson2012-06-19
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* Lua: Remove dead 'dungeon.lua'Bardur Arantsson2012-06-19
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* Lua: Remove dead load/save codeBardur Arantsson2012-06-19
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* Lua: Remove dead "patches" codeBardur Arantsson2012-06-19
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* Lua: Remove dead building.luaBardur Arantsson2012-06-19
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* Lua: Move the last game-specific scripting files to CBardur Arantsson2012-06-19
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* Lua: Move activation of Theme's Maia "aggravation" to CBardur Arantsson2012-06-19
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* Lua: Move joke monster code to CBardur Arantsson2012-06-19
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* Lua: Move Theme's racial alignment to CBardur Arantsson2012-06-11
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* Lua: Move Theme's movement hook to CBardur Arantsson2012-06-10
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* Lua: Move Theme's stair handling to CBardur Arantsson2012-06-10
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* Lua: Move Theme's non-scummy junk creation to CBardur Arantsson2012-06-10
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* Lua: Move Theme's Longbottom Leaf code to CBardur Arantsson2012-06-10
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* Lua: Move Vampire corruption handling to CBardur Arantsson2012-06-10
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* Lua: Move "Smeagol takes RoI" code to CBardur Arantsson2012-06-09
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* Lua: Move "Hobbits like food" code to CBardur Arantsson2012-06-09
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* Lua: Move "Drunk takes wine" code to CBardur Arantsson2012-06-09
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* Lua: Move automatic stat gain to CBardur Arantsson2012-06-09
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