Commit message (Collapse) | Author | Age | |
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* | Refactor messages.cc to use boost::circular_buffer | Bardur Arantsson | 2016-09-17 |
| | | | | | We might as well delegate the massive implementation complexity and get rid of a ton of legacy code. | ||
* | Remove quark.{cc,hpp} | Bardur Arantsson | 2016-09-17 |
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* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
| | | | | | | | This is justified by the fact that the 'acquired' flag is actually a player-centered bit of information and must be loaded/saved. Everything else in ability_type is defined by the *.txt files. | ||
* | Replace RNG with PCG random number generator | Bardur Arantsson | 2016-09-17 |
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* | Bump cppformat -> fmt-3.0.0 | Bardur Arantsson | 2016-09-17 |
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* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
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* | Remove wizard1.cc | Bardur Arantsson | 2016-06-20 |
| | | | | | | It seems an awful lot of cruddy almost-duplicate code with functionality that's a) almost never used, and b) has absolutely *no* game impact whatsoever. So: Away it goes. | ||
* | Remove debug-only 'show all stats' code | Bardur Arantsson | 2016-06-20 |
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* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
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* | Introduce new way of handling flags | Bardur Arantsson | 2016-03-29 |
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* | Add cppformat-2.0.0 vendor library | Bardur Arantsson | 2016-02-05 |
| | | | | - Include only the necessary format.{cc,h} files to save space. | ||
* | Build: Produce multiple independent executables | Bardur Arantsson | 2016-02-05 |
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* | Inline init_lua_init() | Bardur Arantsson | 2016-02-05 |
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* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Refactor race_info_idx() to avoid "invisible" static pointers | Bardur Arantsson | 2015-12-11 |
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* | Use compile-to-library trick to reduce compilation time | Bardur Arantsson | 2015-06-08 |
| | | | | | | | | | Before we would be compiling most of the game engine code twice because of the test harness. In my totally non-rigorous benchmark this reduced the compilation time rather drastically from ~162s to ~96s. (Using a single CPU for compilation.) | ||
* | Use a single line per file in source lists | Bardur Arantsson | 2015-06-07 |
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* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
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* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | "Inline" cmovie_clean_line in files.cc | Bardur Arantsson | 2015-02-23 |
| | | | | | It wasn't being used anywhere else, so we might as well limit is definition scope. | ||
* | Use explicit list of test files to avoid "forgot-to-regenerate" | Bardur Arantsson | 2015-02-23 |
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* | Add BanditCpp 1.1.4 test harness | Bardur Arantsson | 2015-02-23 |
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* | Remove old-style hooks code | Bardur Arantsson | 2014-12-23 |
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* | Remove all uses of sglib | Bardur Arantsson | 2014-12-18 |
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* | Remove xaw frontend and inline maid-x11.c | Bardur Arantsson | 2014-12-13 |
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* | Inline safe_calloc() and remove z-virt.c | Bardur Arantsson | 2014-12-13 |
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* | Remove graphics support | Bardur Arantsson | 2014-07-02 |
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* | Switch almost everything over to C++ | Bardur Arantsson | 2013-09-27 |
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* | Split hooks into separate header | Bardur Arantsson | 2013-09-27 |
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* | Split "dice" out | Bardur Arantsson | 2013-09-27 |
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* | Split out data types | Bardur Arantsson | 2013-09-27 |
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* | Split random quests from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split the main quests from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "The One" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Ultra Good" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Ultra Evil" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Thieves!" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split Hobbit quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split Troll quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split Wight quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split Nazgul quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split Mushroom quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Wolves!" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split Spider quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Poisoned Water" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Dragons!" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split Eöl & God quests from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Nirnaeth Arnoiedad" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Invasion of Gondolin" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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* | Split "Haunted House" quest from plots.c | Bardur Arantsson | 2013-09-27 |
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