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path: root/src/ability_type.hpp
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* Clean up ability_typeBardur Arantsson2016-10-05
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* Change ability_type::{name, desc, action_desc} to std::stringBardur Arantsson2016-10-05
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* Move ability_type::acquired to p_ptr structBardur Arantsson2016-09-17
| | | | | | | This is justified by the fact that the 'acquired' flag is actually a player-centered bit of information and must be loaded/saved. Everything else in ability_type is defined by the *.txt files.
* Split struct ability_type into separate header fileBardur Arantsson2015-03-22