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path: root/src/birth.c
Commit message (Collapse)AuthorAge
* Switch almost everything over to C++Bardur Arantsson2013-09-27
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* Constness fixesBardur Arantsson2013-09-27
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* Split hooks into separate headerBardur Arantsson2013-09-27
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* Split random quests from plots.cBardur Arantsson2013-09-27
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* Prevent friendly quest monsters in ThemeBardur Arantsson2013-08-08
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* Remove auto_notes and take_notes optionsBardur Arantsson2013-08-08
| | | | We always set them to TRUE now.
* Remove unused chaos patron codeBardur Arantsson2013-06-29
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* Remove ALLOW_AUTOROLLER preprocessor defineBardur Arantsson2012-06-27
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* Remove USE_FAST_AUTOROLLER preprocessor defineBardur Arantsson2012-06-27
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* Remove SHOW_LIFE_RATE preprocessor defineBardur Arantsson2012-06-27
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* messages: Remove message__type; it's not really used.Bardur Arantsson2012-06-26
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* messages: Move message_* functions to separate compilation unitBardur Arantsson2012-06-26
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* Remove unused variables.Bardur Arantsson2012-06-26
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* Lua: Move Vampire corruption handling to CBardur Arantsson2012-06-10
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* Lua: Move automatic stat gain to CBardur Arantsson2012-06-09
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* Lua: Move "god" help to CBardur Arantsson2012-06-09
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* Lua: Move "class" help to CBardur Arantsson2012-06-09
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* Lua: Move "subrace" help to CBardur Arantsson2012-06-09
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* Lua: Move "race" help to CBardur Arantsson2012-06-09
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* Lua: Move "Meta" spell functions to CBardur Arantsson2012-05-08
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* Lua: Gods: Move Theme god definitions to CBardur Arantsson2012-04-11
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* Lua: Remove quests.lua and remove unnecessary dynamism for questsBardur Arantsson2012-04-09
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* Lua: God quests: Move quest setup to CBardur Arantsson2012-04-09
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* Lua: Remove unnecessary dynamism from "powers" handlingBardur Arantsson2012-04-07
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* Lua: Refactor all the corruption code into CBardur Arantsson2012-04-07
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* Lua: Move "outfit player" code to C.Bardur Arantsson2012-04-07
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* Lua: Move module initialization code to CBardur Arantsson2012-04-07
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* Refactor: Remove unused/dead variables.Bardur Arantsson2012-03-29
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* Refactor: player_outfit(): Move "forge" closer to usage site.Bardur Arantsson2012-03-29
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* Remove RESTRICT_COMBINATIONS code.Bardur Arantsson2012-03-29
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* Remove SAVEFILE_USE_UID; it doesn't make sense when all files are stored in ↵Bardur Arantsson2012-03-29
| | | | $HOME anyway.
* Files: Remove setuid support completely.Bardur Arantsson2012-03-29
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* Files: Remove panic saves.Bardur Arantsson2012-03-29
| | | | | It is NOT a good idea to save the game when memory may already be corrupted.
* Remove redefinition of "bool" for C++ friendliness.Bardur Arantsson2011-02-20
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* Remove dead (#if 0) code.Bardur Arantsson2011-02-19
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* Remove obsolete and pointless options.Bardur Arantsson2010-07-31
| | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
* Import tome-2.3.5.Bardur Arantsson2010-01-08