| Commit message (Expand) | Author | Age |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move s_{info,descriptors} to Game/GameEdtiData | Bardur Arantsson | 2016-10-05 |
* | Move st_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move bg into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move class_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Remove meta_class_info | Bardur Arantsson | 2016-10-05 |
* | Move rune_spells into player_type | Bardur Arantsson | 2016-10-05 |
* | Move random_spells into player_type | Bardur Arantsson | 2016-10-05 |
* | Move player_hp[] into Game | Bardur Arantsson | 2016-09-17 |
* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
* | Use grid<> for wilderness grid | Bardur Arantsson | 2016-09-17 |
* | Add missing 'static' | Bardur Arantsson | 2016-09-17 |
* | Change skill_type struct to use 'bool' | Bardur Arantsson | 2016-09-17 |
* | Separate skill values from skill descriptions | Bardur Arantsson | 2016-09-17 |
* | Split "inscription known" game state from inscription definitions | Bardur Arantsson | 2016-09-17 |
* | Remove unused "quest_idx" parameter from quest_type::init() | Bardur Arantsson | 2016-09-17 |
* | Move 'player_*' shared fields to new 'player_shared' struct | Bardur Arantsson | 2016-09-17 |
* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
* | Replace RNG with PCG random number generator | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Remove player_type::preserve field | Bardur Arantsson | 2016-09-17 |
* | Remove unused player_type::special field | Bardur Arantsson | 2016-09-17 |
* | Rework player_race_mod::{title,desc} to std::string | Bardur Arantsson | 2016-09-17 |
* | Change player_class::spec to a std::vector<> | Bardur Arantsson | 2016-09-17 |
* | Use std::vector<> for object_proto members | Bardur Arantsson | 2016-09-17 |
* | Unify obj_* fields into object_proto struct | Bardur Arantsson | 2016-09-17 |
* | Add missing 'static' for a few functions in birth.cc | Bardur Arantsson | 2016-09-17 |
* | Change meta_class_type::classes to std::vector | Bardur Arantsson | 2016-09-17 |
* | Use std::vector for town_type::store | Bardur Arantsson | 2016-09-17 |
* | Remove unused parameter from init_town() | Bardur Arantsson | 2016-06-23 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Clean up "quick start" prompt | Bardur Arantsson | 2016-06-20 |
* | Change player_type to non-POD type | Bardur Arantsson | 2016-06-20 |
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
* | Remove player gender, age, height, etc. | Bardur Arantsson | 2016-03-10 |
* | Build: Produce multiple independent executables | Bardur Arantsson | 2016-02-05 |
* | Make get_player_race_name() return a std::string | Bardur Arantsson | 2016-02-05 |
* | Remove MACINTOSH-compatibility code | Bardur Arantsson | 2015-12-29 |
* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
* | Split struct ability_type into separate header file | Bardur Arantsson | 2015-03-22 |
* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
* | Rename q_*.h headers to *.hpp and remove "extern C" wrappers | Bardur Arantsson | 2015-03-22 |
* | Replace PRACE_FLAG{,2} macros with functions | Bardur Arantsson | 2015-03-07 |