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cave.cc
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Author
Age
*
Migrate z-rand.c to C++
Bardur Arantsson
2015-12-11
*
Refactor race_info_idx() to avoid "invisible" static pointers
Bardur Arantsson
2015-12-11
*
Refactor cave_type and monster_type to use non-intrusive lists
Bardur Arantsson
2015-08-01
*
Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
*
Rename q_*.h headers to *.hpp and remove "extern C" wrappers
Bardur Arantsson
2015-03-22
*
Convert cave-related macros from defines.h into functions
Bardur Arantsson
2015-03-07
*
Convert object-related macros from defines.h into functions
Bardur Arantsson
2015-03-07
*
Split variables.cc declarations to separate header files
Bardur Arantsson
2015-03-07
*
Split tables.cc declarations into separate header files
Bardur Arantsson
2015-03-07
*
Split option variables into separate header and source file
Bardur Arantsson
2015-03-07
*
Split monster2.cc declarations into separate header
Bardur Arantsson
2015-03-07
*
Split util.cc function declarations into separate header files
Bardur Arantsson
2015-02-23
*
Split spells1.cc declarations to separate header file
Bardur Arantsson
2015-02-23
*
Move cave.cc function declarations to separate header
Bardur Arantsson
2015-02-23
*
Remove dead code
Bardur Arantsson
2015-02-23
*
Fix hallucinatory monsters/items
Bardur Arantsson
2015-02-23
*
Clean up warnings about signed/unsigned comparisons
Bardur Arantsson
2015-02-23
*
Remove all uses of sglib
Bardur Arantsson
2014-12-18
*
Remove graphics support
Bardur Arantsson
2014-07-02
*
Replace usages of WIPE/C_WIPE with memset()
Bardur Arantsson
2014-06-26
*
Simplify PR_* redraw code and remove direct references to Term members
Bardur Arantsson
2014-06-26
*
Remove cmovie support
Bardur Arantsson
2014-06-25
*
Switch almost everything over to C++
Bardur Arantsson
2013-09-27