Commit message (Collapse) | Author | Age | |
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* | Remove formal "min" parameter to get_level() | Bardur Arantsson | 2016-02-05 |
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* | Remove strfmt() | Bardur Arantsson | 2015-12-11 |
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* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Remove effectively dead code for "pattern walking" | Bardur Arantsson | 2015-12-11 |
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* | Refactor race_info_idx() to avoid "invisible" static pointers | Bardur Arantsson | 2015-12-11 |
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* | Fix undefined behavior in wizard mode | Bardur Arantsson | 2015-10-31 |
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* | Remove unused IM_MELEE flag | Bardur Arantsson | 2015-09-14 |
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* | Refactor cave_type and monster_type to use non-intrusive lists | Bardur Arantsson | 2015-08-01 |
| | | | | | We use vectors of object indexes instead of embedding the list within object_type itself. | ||
* | Remove '*' portion of prompt for pet command | Bardur Arantsson | 2015-06-08 |
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* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
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* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
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* | Inline various GOD macros | Bardur Arantsson | 2015-03-22 |
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* | Replace PRACE_FLAG{,2} macros with functions | Bardur Arantsson | 2015-03-07 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Move melee*.cc declaration to separate header files | Bardur Arantsson | 2015-03-07 |
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* | Move lua_bind.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
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* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split files.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split wild.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
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* | Split monster3.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
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* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 |
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* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. | ||
* | Split spells2.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
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* | Split spells1.cc declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Make a couple of the functions static while we're at it | ||
* | Split traps.cc function declarations to separate file | Bardur Arantsson | 2015-02-23 |
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* | Make a couple of functions static | Bardur Arantsson | 2015-02-23 |
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* | Move cmd5.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it. | ||
* | Move cmd4.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Remove a little dead code while we're at it. | ||
* | Move cmd1.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Also remove unused step_effects() function while we're at it | ||
* | Move cave.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move xtra2.cc functions to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | Remove some functions and make others static while we're at it. | ||
* | Move xtra1.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a couple of functions private to the module while we're at it. | ||
* | Move skills.cc function declarations to skills.hpp | Bardur Arantsson | 2015-02-23 |
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* | Move gods.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move mimic.cc function delcarations into separate header | Bardur Arantsson | 2015-02-23 |
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* | Remove easy_{disarm,tunnel,open} | Bardur Arantsson | 2015-02-23 |
| | | | | | | | | We behave is if the options (in the old code) were set to their defaults, *except* for easy_disarm which is rather dangerous. Because of the dangerousness we behave as if easy_disarm==FALSE, except for picking the "obvious" choice if there is one when using the (D)isarm command. | ||
* | Remove f_head, f_name, f_text | Bardur Arantsson | 2015-02-23 |
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* | Remove t_head, t_name, t_text | Bardur Arantsson | 2015-02-23 |
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* | Remove d_head, d_name, d_text | Bardur Arantsson | 2015-02-23 |
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* | Move spell forward declarations from externs.h to spells3.hpp | Bardur Arantsson | 2015-02-23 |
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* | Make get_level_s static | Bardur Arantsson | 2015-02-23 |
| | | | | There was exactly one usage outside of spells3.cc, so inline that. | ||
* | Remove unused HOOK_MOVED | Bardur Arantsson | 2014-12-23 |
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* | Update HOOK_MOVE to new-style hook | Bardur Arantsson | 2014-12-23 |
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* | Simplify PR_* redraw code and remove direct references to Term members | Bardur Arantsson | 2014-06-26 |
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* | Switch almost everything over to C++ | Bardur Arantsson | 2013-09-27 |