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* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
| | | | | We use vectors of object indexes instead of embedding the list within object_type itself.
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
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* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
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* Inline various GOD macrosBardur Arantsson2015-03-22
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* Replace PRACE_FLAG{,2} macros with functionsBardur Arantsson2015-03-07
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* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
| | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split option variables into separate header and source fileBardur Arantsson2015-03-07
| | | | | | | | | Remove unused testing_stack testing_carry options while we're at it.
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split levels.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split monster3.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Split spells2.cc function declarations to separate header fileBardur Arantsson2015-02-23
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* Split spells1.cc declarations to separate header fileBardur Arantsson2015-02-23
| | | | Make a couple of the functions static while we're at it
* Split traps.cc function declarations to separate fileBardur Arantsson2015-02-23
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* Make a couple of functions staticBardur Arantsson2015-02-23
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* Move cmd2.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Make do_cmd_tunnel_aux() staticBardur Arantsson2015-02-23
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* Make do_cmd_unwalk() staticBardur Arantsson2015-02-23
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* Move cmd1.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | Also remove unused step_effects() function while we're at it
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move bldg.cc declarations to separate headerBardur Arantsson2015-02-23
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* Move show_god_info() declaration to its proper locationBardur Arantsson2015-02-23
| | | | Remove unused parameter while we're at it.
* Move xtra2.cc functions to separate headerBardur Arantsson2015-02-23
| | | | Remove some functions and make others static while we're at it.
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
| | | | | Make a couple of functions private to the module while we're at it.
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
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* Move gods.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Remove easy_{disarm,tunnel,open}Bardur Arantsson2015-02-23
| | | | | | | | We behave is if the options (in the old code) were set to their defaults, *except* for easy_disarm which is rather dangerous. Because of the dangerousness we behave as if easy_disarm==FALSE, except for picking the "obvious" choice if there is one when using the (D)isarm command.
* Remove f_head, f_name, f_textBardur Arantsson2015-02-23
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* Remove t_head, t_name, t_textBardur Arantsson2015-02-23
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* Remove d_head, d_name, d_textBardur Arantsson2015-02-23
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* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
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* Move spell forward declarations from externs.h to spells3.hppBardur Arantsson2015-02-23
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* Remove unused HOOK_OPENBardur Arantsson2014-12-23
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* Update HOOK_ENTER_DUNGEON to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_STAIR to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_CHAT to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_GIVE to new-style hookBardur Arantsson2014-12-23
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* Replace usleep with C++11 this_thread::sleep_for()Bardur Arantsson2014-12-16
| | | | | | | Also remove TERM_XTRA_DELAY. The terminal abstraction should not be used for providing general platform independence. As a side effect this reintroduces support for "delay" on SDL, not sure if that's a good idea or not.
* Simplify PR_* redraw code and remove direct references to Term membersBardur Arantsson2014-06-26
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* Switch almost everything over to C++Bardur Arantsson2013-09-27