Commit message (Collapse) | Author | Age | |
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* | Remove dead code | Bardur Arantsson | 2016-09-17 |
| | | | | Fixes a few compiler warnings. | ||
* | Remove quark.{cc,hpp} | Bardur Arantsson | 2016-09-17 |
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* | Refactor object_type 'inscription' field to std::string | Bardur Arantsson | 2016-09-17 |
| | | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days. | ||
* | Move 'player_*' shared fields to new 'player_shared' struct | Bardur Arantsson | 2016-09-17 |
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* | Remove dead code | Bardur Arantsson | 2016-09-17 |
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* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
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* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
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* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
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* | Remove ANIM_DEAD monster spell | Bardur Arantsson | 2016-06-20 |
| | | | | | It doesn't seem like it was ever implemented fully in the first place, i.e. it was only available to Possessors and Symbiants, not monsters. | ||
* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
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* | Don't allow Possessors to cast "too expensive" spells | Bardur Arantsson | 2016-03-10 |
| | | | | | This fixes the utter stupidity that is "system shock", aka. the ever so clever "always-check-SP-before-casting-or-die" mechanic. | ||
* | Split use_symbiotic_power() into two separate functions | Bardur Arantsson | 2016-03-10 |
| | | | | | This split makes it much clearer which functionality is being used at call sites. We also eliminate a little bit of duplicate code. | ||
* | Split out "apply effect" from use_symbiotic_power() | Bardur Arantsson | 2016-03-10 |
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* | Split "choice" from "action" in use_symbiotic_power() | Bardur Arantsson | 2016-03-10 |
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* | Use proper "bool" for use_symbiotic_power() parameters | Bardur Arantsson | 2016-03-10 |
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* | Reduce local variable scopes in use_symbiotic_power() | Bardur Arantsson | 2016-03-10 |
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* | Remove unused parameter from use_symbiotic_power() | Bardur Arantsson | 2016-03-10 |
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* | Refactor use_symbiotic_power() to use std::vector | Bardur Arantsson | 2016-03-10 |
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* | Remove player gender, age, height, etc. | Bardur Arantsson | 2016-03-10 |
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* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Move print_book() to cmd5.cc and make it static | Bardur Arantsson | 2015-12-11 |
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* | Remove redundant assignments to "where" in browse_school_spell() | Bardur Arantsson | 2015-12-11 |
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* | Refactor cave_type and monster_type to use non-intrusive lists | Bardur Arantsson | 2015-08-01 |
| | | | | | We use vectors of object indexes instead of embedding the list within object_type itself. | ||
* | Add missing includes for new Boost version | Bardur Arantsson | 2015-06-07 |
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* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
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* | Rename "pval" parameter to "spell_idx" for clarity | Bardur Arantsson | 2015-04-14 |
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* | Limit is_spell_ok() parameter to pval instead of object_type | Bardur Arantsson | 2015-03-22 |
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* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Move lua_bind.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
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* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 |
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* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. | ||
* | Split spells4.cc declarations into separate header file | Bardur Arantsson | 2015-02-23 |
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* | Split spells2.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
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* | Split spells1.cc declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Make a couple of the functions static while we're at it | ||
* | Move cmd5.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it. | ||
* | Move cave.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move birth.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | | We leave the no_begin_screen variable because it needs to be accessed by non-C++ code. | ||
* | Remove dead code | Bardur Arantsson | 2015-02-23 |
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* | Move xtra2.cc functions to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | Remove some functions and make others static while we're at it. | ||
* | Move xtra1.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a couple of functions private to the module while we're at it. | ||
* | Move skills.cc function declarations to skills.hpp | Bardur Arantsson | 2015-02-23 |
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* | Move corrupt.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_text | Bardur Arantsson | 2015-02-23 |
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* | Remove r_name, r_text, r_head in favor of simple strings | Bardur Arantsson | 2015-02-23 |
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* | Move school_spells array to spells5.cc | Bardur Arantsson | 2015-02-23 |
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* | Consolide the two spell_type headers | Bardur Arantsson | 2015-02-23 |
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