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* Lua: Move Theme's Longbottom Leaf code to CBardur Arantsson2012-06-10
* Lua: Reintroduce the "obvious" flag from castingBardur Arantsson2012-05-29
* Lua: Convert all the spell metadata to C codeBardur Arantsson2012-05-29
* Lua: Move handling of spell descriptions to CBardur Arantsson2012-05-24
* Lua: Moved mimicry to CBardur Arantsson2012-04-07
* Lua: Refactor all the corruption code into CBardur Arantsson2012-04-07
* Lua: Remove HOOK_QUAFF completelyBardur Arantsson2012-04-07
* Lua: Remove Lua use of HOOK_QUAFF.Bardur Arantsson2012-04-07
* Lua: Remove HOOK_READ completelyBardur Arantsson2012-04-07
* Lua: Move uses of HOOK_READ to CBardur Arantsson2012-04-07
* Lua: Move get_level_{use,max}_stick bits to CBardur Arantsson2012-04-07
* Lua: Move spell_chance() to CBardur Arantsson2012-04-07
* Refactor: Remove duplicate code for autosaving.Bardur Arantsson2012-03-29
* Refactor: Remove duplicate code for accessing inventory/floor objectBardur Arantsson2012-03-29
* Refactor: Remove duplicate code for reducing item stacksBardur Arantsson2012-03-29
* Refactor: Remove unused/dead variables.Bardur Arantsson2012-03-29
* Fix C++-style commentsBardur Arantsson2012-03-29
* Always show selections for inventory/equipment.Bardur Arantsson2012-03-29
* Remove redefinition of "bool" for C++ friendliness.Bardur Arantsson2011-02-20
* Remove dead (#if 0) code.Bardur Arantsson2011-02-19
* Import tome-2.3.5.Bardur Arantsson2010-01-08