Commit message (Collapse) | Author | Age | |
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* | Switch almost everything over to C++ | Bardur Arantsson | 2013-09-27 |
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* | Remove unnecessary casts | Bardur Arantsson | 2013-09-27 |
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* | Split hooks into separate header | Bardur Arantsson | 2013-09-27 |
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* | Rework paralysis to avoid insta-death | Bardur Arantsson | 2013-08-08 |
| | | | | | | | | Paralysis would mean instant death (even when hit by a lowly floating eye), but this is not really an interesting mechanic. It has been reworked to not be cumulative, such that it isn't a death sentence, but is still very dangerous if the paralyzer is faster than the player. | ||
* | !oExperience always grants 100K XP | Bardur Arantsson | 2013-08-08 |
| | | | | | If you're lucky enough to find it early, you should be able to take full advantage of it. | ||
* | Remove unused variable | Bardur Arantsson | 2013-06-29 |
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* | Change spell_type to a semi-ADT | Bardur Arantsson | 2012-06-30 |
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* | Lua: Move Theme's Longbottom Leaf code to C | Bardur Arantsson | 2012-06-10 |
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* | Lua: Reintroduce the "obvious" flag from casting | Bardur Arantsson | 2012-05-29 |
| | | | | This got accidentally removed when moving the spell functions to C. | ||
* | Lua: Convert all the spell metadata to C code | Bardur Arantsson | 2012-05-29 |
| | | | | (Yay automated translation!) | ||
* | Lua: Move handling of spell descriptions to C | Bardur Arantsson | 2012-05-24 |
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* | Lua: Moved mimicry to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Refactor all the corruption code into C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Remove HOOK_QUAFF completely | Bardur Arantsson | 2012-04-07 |
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* | Lua: Remove Lua use of HOOK_QUAFF. | Bardur Arantsson | 2012-04-07 |
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* | Lua: Remove HOOK_READ completely | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move uses of HOOK_READ to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move get_level_{use,max}_stick bits to C | Bardur Arantsson | 2012-04-07 |
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* | Lua: Move spell_chance() to C | Bardur Arantsson | 2012-04-07 |
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* | Refactor: Remove duplicate code for autosaving. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove duplicate code for accessing inventory/floor object | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove duplicate code for reducing item stacks | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove unused/dead variables. | Bardur Arantsson | 2012-03-29 |
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* | Fix C++-style comments | Bardur Arantsson | 2012-03-29 |
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* | Always show selections for inventory/equipment. | Bardur Arantsson | 2012-03-29 |
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* | Remove redefinition of "bool" for C++ friendliness. | Bardur Arantsson | 2011-02-20 |
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* | Remove dead (#if 0) code. | Bardur Arantsson | 2011-02-19 |
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* | Import tome-2.3.5. | Bardur Arantsson | 2010-01-08 |