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* Lua: Moved mimicry to CBardur Arantsson2012-04-07
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* Remove unused parameter from scatter() function.Bardur Arantsson2012-03-29
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* Thaumaturgy: reduce spell fail ratesmiramor2012-03-29
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* Refactor: Remove duplicate code for "clamping" spell failure chance.Bardur Arantsson2012-03-29
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* Refactor: Remove duplicate code for accessing inventory/floor objectBardur Arantsson2012-03-29
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* Refactor: Remove duplicate code for reducing item stacksBardur Arantsson2012-03-29
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* Refactor: Remove unused/dead variables.Bardur Arantsson2012-03-29
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* Remove redefinition of "bool" for C++ friendliness.Bardur Arantsson2011-02-20
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* ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional.Bardur Arantsson2011-02-19
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* Remove dead (#if 0) code.Bardur Arantsson2011-02-19
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* Mindcraft: Adrenaline Channeling speed boost varies according to skill level.Bardur Arantsson2010-12-10
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* Mindcraft: Character Armor now gives AC dependent on skill level.Bardur Arantsson2010-12-10
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* Mindcraft: Psycometry is normal ID regardless of level.Bardur Arantsson2010-12-10
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* Fix duration display for Shapeshift mimicry power. Thanks to morchant for ↵Bardur Arantsson2010-05-04
| | | | the fix.
* Import Killerbunnies patch: Trying to activate Piercing Shots now displays a ↵Bardur Arantsson2010-01-12
| | | | | | message if the player is too low-level. Changed from the original patch: Moved logic for the check instead of just duplicating it.
* Fixes for 64 bit compatibility.Bardur Arantsson2010-01-10
| | | | | - Fix skill value display in character dump on 64 bit machines. - Fix format strings and add casts to *printf() invocations.
* Import tome-2.3.5.Bardur Arantsson2010-01-08