Commit message (Collapse) | Author | Age | |
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* | Change away from bool_ for hooks | Bardur Arantsson | 2017-05-02 |
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* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
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* | Remove redundant "extern" on function declarations | Bardur Arantsson | 2017-05-02 |
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* | Remove random_spell::{name,desc} | Bardur Arantsson | 2017-05-02 |
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* | Remove Runecrafting | Bardur Arantsson | 2017-02-28 |
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* | Remove traps | Bardur Arantsson | 2016-10-05 |
| | | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. | ||
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Move rune_spells into player_type | Bardur Arantsson | 2016-10-05 |
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* | Move random_spells into player_type | Bardur Arantsson | 2016-10-05 |
| | | | | | # Conflicts: # src/loadsave.cc | ||
* | Remove quark.{cc,hpp} | Bardur Arantsson | 2016-09-17 |
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* | Refactor object_type 'inscription' field to std::string | Bardur Arantsson | 2016-09-17 |
| | | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days. | ||
* | Use 'bool' in random_spell struct | Bardur Arantsson | 2016-09-17 |
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* | Factor out 'flush_failure' option handling | Bardur Arantsson | 2016-09-17 |
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* | Remove effectively dead sound() code | Bardur Arantsson | 2016-09-17 |
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* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
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* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
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* | Remove redundant parens from RFn_* in expressions | Bardur Arantsson | 2016-06-20 |
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* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
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* | Don't allow Possessors to cast "too expensive" spells | Bardur Arantsson | 2016-03-10 |
| | | | | | This fixes the utter stupidity that is "system shock", aka. the ever so clever "always-check-SP-before-casting-or-die" mechanic. | ||
* | Split use_symbiotic_power() into two separate functions | Bardur Arantsson | 2016-03-10 |
| | | | | | This split makes it much clearer which functionality is being used at call sites. We also eliminate a little bit of duplicate code. | ||
* | Use proper "bool" for use_symbiotic_power() parameters | Bardur Arantsson | 2016-03-10 |
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* | Remove unused parameter from use_symbiotic_power() | Bardur Arantsson | 2016-03-10 |
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* | Refactor use_symbiotic_power() to use std::vector | Bardur Arantsson | 2016-03-10 |
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* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Refactor race_info_idx() to avoid "invisible" static pointers | Bardur Arantsson | 2015-12-11 |
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* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
| | | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go. | ||
* | Remove alchemist_has_stone() | Bardur Arantsson | 2015-09-14 |
| | | | | | There's no such item in the game any more, and the game was checking for 'Balefire'... which is definitely not right. | ||
* | Replace hack_apply_magic_power with optional parameter | Bardur Arantsson | 2015-09-14 |
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* | Fix typo in message in do_cmd_rune_add_mem() | Bardur Arantsson | 2015-06-09 |
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* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
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* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split files.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 |
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* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. | ||
* | Split spells2.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
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* | Split spells1.cc declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Make a couple of the functions static while we're at it | ||
* | Move cmd7.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Make a few of the functions static while we're at it. | ||
* | Move cmd6.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
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* | Move cmd5.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it. | ||
* | Move cmd1.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Also remove unused step_effects() function while we're at it | ||
* | Move cave.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move xtra2.cc functions to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | Remove some functions and make others static while we're at it. | ||
* | Move xtra1.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a couple of functions private to the module while we're at it. | ||
* | Move skills.cc function declarations to skills.hpp | Bardur Arantsson | 2015-02-23 |
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