| Commit message (Expand) | Author | Age |
* | Rework SKF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework SF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework ETR4_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Change flags_group to non-POD type | Bardur Arantsson | 2016-06-20 |
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 |
* | Make obj_theme a non-POD struct | Bardur Arantsson | 2016-06-20 |
* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 |
* | Have RANDOM_{RESIST,POWER} avoid existing flags | Bardur Arantsson | 2016-03-29 |
* | Move "drops artifact N at %chance" to edit r_info | Bardur Arantsson | 2016-03-27 |
* | Avoid hardcoding most artifact numbers | Bardur Arantsson | 2016-03-27 |
* | Refactor use_symbiotic_power() to use std::vector | Bardur Arantsson | 2016-03-10 |
* | Remove player gender, age, height, etc. | Bardur Arantsson | 2016-03-10 |
* | Remove mentions of the borg | Bardur Arantsson | 2016-02-05 |
* | Remove get_month_name() | Bardur Arantsson | 2015-12-28 |
* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
* | Remove TR4_ANTIMAGIC_{30,20,10} flags | Bardur Arantsson | 2015-09-14 |
* | Remove unused IM_MELEE flag | Bardur Arantsson | 2015-09-14 |
* | Remove dead Portable Hole code | Bardur Arantsson | 2015-06-11 |
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
* | Inline various GOD macros | Bardur Arantsson | 2015-03-22 |
* | Clean up loadsave.cc to eliminate LS_LOAD/LS_SAVE macros | Bardur Arantsson | 2015-03-07 |
* | Convert race_inf() macro to function | Bardur Arantsson | 2015-03-07 |
* | Change in_bounds* and panel_contains macros to functions in util.cc | Bardur Arantsson | 2015-03-07 |
* | Move PICT* macros from defines.h to spells1.cc | Bardur Arantsson | 2015-03-07 |
* | Replace PRACE_FLAG{,2} macros with functions | Bardur Arantsson | 2015-03-07 |
* | Move GRID, GRID_{X,Y} macros to spells1.cc | Bardur Arantsson | 2015-03-07 |
* | Convert cave-related macros from defines.h into functions | Bardur Arantsson | 2015-03-07 |
* | Inline ADD_POWER macro | Bardur Arantsson | 2015-03-07 |
* | Convert object-related macros from defines.h into functions | Bardur Arantsson | 2015-03-07 |
* | Move MODIFY and MODIFY_AUX macros to monster2.cc | Bardur Arantsson | 2015-03-07 |
* | Remove f_head, f_name, f_text | Bardur Arantsson | 2015-02-23 |
* | Remove old bounty code | Bardur Arantsson | 2015-02-23 |
* | Remove dead BACT_* code and ba_info.txt entries | Bardur Arantsson | 2015-02-23 |
* | Remove effectively unused variables | Bardur Arantsson | 2015-02-23 |
* | Reduce ridiculous number of test_monster_name usages | Bardur Arantsson | 2015-02-23 |
* | Remove unused BACT_* values, including Arena code | Bardur Arantsson | 2015-02-23 |
* | Remove a few unused fields in player_type | Bardur Arantsson | 2015-02-23 |
* | Remove last remnants of the Merchant class | Bardur Arantsson | 2015-02-23 |
* | Rework MONSTER_EXP into a function | Bardur Arantsson | 2015-02-23 |
* | Change "activation spells" to use the old style | Bardur Arantsson | 2015-02-23 |
* | Remove unused MAX_HOOKS | Bardur Arantsson | 2014-12-23 |
* | Remove old-style hooks code | Bardur Arantsson | 2014-12-23 |
* | Remove unused HOOK_BIRTH | Bardur Arantsson | 2014-12-23 |
* | Remove unused HOOK_INIT_GAME | Bardur Arantsson | 2014-12-23 |