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* Remove Alchemist class and associated skills/codeBardur Arantsson2015-12-11
| | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go.
* Remove TR4_ANTIMAGIC_{30,20,10} flagsBardur Arantsson2015-09-14
| | | | | They're only used for the Antimagic realm of leveling items and we might as well use ANTIMAGIC_50 there, given the rarity of the flag.
* Remove unused IM_MELEE flagBardur Arantsson2015-09-14
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* Remove dead Portable Hole codeBardur Arantsson2015-06-11
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* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
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* Inline various GOD macrosBardur Arantsson2015-03-22
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* Clean up loadsave.cc to eliminate LS_LOAD/LS_SAVE macrosBardur Arantsson2015-03-07
| | | | | In addition, topologically sort the functions in loadsave.cc to avoid the redundant static function declarations.
* Convert race_inf() macro to functionBardur Arantsson2015-03-07
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* Change in_bounds* and panel_contains macros to functions in util.ccBardur Arantsson2015-03-07
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* Move PICT* macros from defines.h to spells1.ccBardur Arantsson2015-03-07
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* Replace PRACE_FLAG{,2} macros with functionsBardur Arantsson2015-03-07
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* Move GRID, GRID_{X,Y} macros to spells1.ccBardur Arantsson2015-03-07
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* Convert cave-related macros from defines.h into functionsBardur Arantsson2015-03-07
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* Inline ADD_POWER macroBardur Arantsson2015-03-07
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* Convert object-related macros from defines.h into functionsBardur Arantsson2015-03-07
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* Move MODIFY and MODIFY_AUX macros to monster2.ccBardur Arantsson2015-03-07
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* Remove f_head, f_name, f_textBardur Arantsson2015-02-23
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* Remove old bounty codeBardur Arantsson2015-02-23
| | | | | None of it actually seems to be used any longer; the bounty hunter quest is delegated to q_bounty.cc.
* Remove dead BACT_* code and ba_info.txt entriesBardur Arantsson2015-02-23
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* Remove effectively unused variablesBardur Arantsson2015-02-23
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* Reduce ridiculous number of test_monster_name usagesBardur Arantsson2015-02-23
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* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
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* Remove a few unused fields in player_typeBardur Arantsson2015-02-23
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* Remove last remnants of the Merchant classBardur Arantsson2015-02-23
| | | | | | - Merchant's guild removed, it was unusable anyway - Removed "loan" code - Removed PWR_MERCHANT code
* Rework MONSTER_EXP into a functionBardur Arantsson2015-02-23
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* Change "activation spells" to use the old styleBardur Arantsson2015-02-23
| | | | | | | | This fits in better with the rest of the code and lets us clean up the spell handling a bit. Activation failure rate for the moved items may have changed slightly, but it doesn't seem like this would be much of an issue.
* Remove unused MAX_HOOKSBardur Arantsson2014-12-23
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* Remove old-style hooks codeBardur Arantsson2014-12-23
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* Remove unused HOOK_BIRTHBardur Arantsson2014-12-23
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* Remove unused HOOK_INIT_GAMEBardur Arantsson2014-12-23
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* Remove unused HOOK_DEBUG_COMMANDBardur Arantsson2014-12-23
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* Remove unused HOOK_BUILDING_ACTIONBardur Arantsson2014-12-23
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* Remove unused HOOK_STORE_STOCKBardur Arantsson2014-12-23
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* Remove unused HOOK_ACTIVATEBardur Arantsson2014-12-23
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* Remove unused HOOK_ZAPBardur Arantsson2014-12-23
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* Remove unused HOOK_TAKEOFFBardur Arantsson2014-12-23
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* Remove unused HOOK_OPENBardur Arantsson2014-12-23
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* Remove unused HOOK_LOAD_ENDBardur Arantsson2014-12-23
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* Remove unused HOOK_LEARN_ABILITYBardur Arantsson2014-12-23
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* Remove unused HOOK_ACTIVATE_POWERBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_POWERSBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_WEIGHTBardur Arantsson2014-12-23
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* Remove unused HOOK_PLAYER_EXPBardur Arantsson2014-12-23
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* Remove unused HOOK_ACTIVATE_DESCBardur Arantsson2014-12-23
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* Remove unused HOOK_ITEM_NAMEBardur Arantsson2014-12-23
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* Remove unused HOOK_APPLY_MAGICBardur Arantsson2014-12-23
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* Remove unused HOOK_FIREBardur Arantsson2014-12-23
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* Remove unused HOOK_KEYPRESSBardur Arantsson2014-12-23
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* Remove unused HOOK_WIELD_SLOTBardur Arantsson2014-12-23
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