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* Split init2.cc declarations to separate header filesBardur Arantsson2015-03-07
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* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split loadsave.cc declarations to separate header filesBardur Arantsson2015-03-07
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* Split dungeon.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
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* Split wild.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split generate.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split gen_*.cc declarations to separate header filesgeBardur Arantsson2015-03-07
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* Split levels.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split monster3.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Split spells2.cc function declarations to separate header fileBardur Arantsson2015-02-23
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* Split spells1.cc declarations to separate header fileBardur Arantsson2015-02-23
| | | | Make a couple of the functions static while we're at it
* Split powers function declarations to separate header fileBardur Arantsson2015-02-23
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* Remove dead declarations/codeBardur Arantsson2015-02-23
| | | | Tidy up scan_floor a little to avoid unused cases and parameters.
* Move cmd6.cc function declarations to separate header fileBardur Arantsson2015-02-23
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* Move cmd5.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it.
* Move cmd4.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | Remove a little dead code while we're at it.
* Move cmd3.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move cmd2.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move cmd1.cc function declarations to separate header fileBardur Arantsson2015-02-23
| | | | Also remove unused step_effects() function while we're at it
* Move help.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move birth.cc function declarations to separate headerBardur Arantsson2015-02-23
| | | | | We leave the no_begin_screen variable because it needs to be accessed by non-C++ code.
* Make a few functions staticBardur Arantsson2015-02-23
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* Move xtra2.cc functions to separate headerBardur Arantsson2015-02-23
| | | | Remove some functions and make others static while we're at it.
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
| | | | | Make a couple of functions private to the module while we're at it.
* Move store.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move notes.cc functions to separate headerBardur Arantsson2015-02-23
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* Move squeltch.cc function declarations to new include fileBardur Arantsson2015-02-23
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* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
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* Move gods.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move modules.cc declarations to separate headerBardur Arantsson2015-02-23
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* Move corrupt.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_textBardur Arantsson2015-02-23
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* Remove c_head, c_name, c_textBardur Arantsson2015-02-23
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* Remove old bounty codeBardur Arantsson2015-02-23
| | | | | None of it actually seems to be used any longer; the bounty hunter quest is delegated to q_bounty.cc.
* Remove effectively unused variablesBardur Arantsson2015-02-23
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* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
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* Remove a few unused fields in player_typeBardur Arantsson2015-02-23
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* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
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* Remove unused music_extra2 flagBardur Arantsson2015-02-23
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* Remove last remnants of the Merchant classBardur Arantsson2015-02-23
| | | | | | - Merchant's guild removed, it was unusable anyway - Removed "loan" code - Removed PWR_MERCHANT code
* Rework MONSTER_EXP into a functionBardur Arantsson2015-02-23
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* Move school_spells array to spells5.ccBardur Arantsson2015-02-23
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* Consolide the two spell_type headersBardur Arantsson2015-02-23
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* Remove old-style hooks codeBardur Arantsson2014-12-23
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* Remove old-style HOOK_GAME_START invocationBardur Arantsson2014-12-23
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* Remove unused HOOK_FIREBardur Arantsson2014-12-23
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