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path: root/src/externs.h
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* Remove ALLOW_FEAR preprocessor defineBardur Arantsson2012-06-27
* Remove "arg_fiddle" globalBardur Arantsson2012-06-26
* Remove "munchkin_multipliers" globalBardur Arantsson2012-06-26
* Remove "monk_*" globalsBardur Arantsson2012-06-26
* Remove "player_uid" globalBardur Arantsson2012-06-26
* Remove "text_out_wrap" globalBardur Arantsson2012-06-26
* Remove "highscore_fd" global.Bardur Arantsson2012-06-26
* Remove ANGBAND_DIR_APEX since it's not used any moreBardur Arantsson2012-06-26
* Quarks: Move subsystem to separate compilation unitBardur Arantsson2012-06-26
* Show Thaumaturgy spells immediately when castingBardur Arantsson2012-06-26
* messages: Move message_* functions to separate compilation unitBardur Arantsson2012-06-26
* Remove unused variables.Bardur Arantsson2012-06-26
* Fix 32-bit/64-bit inconsistencies.Bardur Arantsson2012-06-23
* Lua: Remove LuaBardur Arantsson2012-06-19
* Lua: Move automatizer to CBardur Arantsson2012-06-19
* Lua: Remove get_lua_list_size()Bardur Arantsson2012-06-19
* Lua: Remove get_lua_int()Bardur Arantsson2012-06-19
* Lua: Remove dead lua_spell_success()Bardur Arantsson2012-06-19
* Lua: Remove dead code from 'util.lua'Bardur Arantsson2012-06-19
* Lua: Remove dead object & summoning codeBardur Arantsson2012-06-19
* Lua: Remove dead load/save codeBardur Arantsson2012-06-19
* Lua: Move joke monster code to CBardur Arantsson2012-06-19
* Lua: Move automatic stat gain to CBardur Arantsson2012-06-09
* Lua: Move "ability" help to CBardur Arantsson2012-06-09
* Lua: Move "skill" help to CBardur Arantsson2012-06-09
* Lua: Move "god" help to CBardur Arantsson2012-06-09
* Lua: Move "class" help to CBardur Arantsson2012-06-09
* Lua: Move "subrace" help to CBardur Arantsson2012-06-09
* Lua: Move "race" help to CBardur Arantsson2012-06-09
* Lua: Add new-style hook support for HOOK_IDENTIFYBardur Arantsson2012-06-09
* Lua: Move "Void Jumpgates" help to CBardur Arantsson2012-06-08
* Lua: Add new-style hooks.Bardur Arantsson2012-06-08
* Lua: Migrate spell schools to CBardur Arantsson2012-05-30
* Lua: Add god_at() for safe indexing of deity_infoBardur Arantsson2012-05-30
* Lua: Reintroduce the "obvious" flag from castingBardur Arantsson2012-05-29
* Lua: Convert all the spell metadata to C codeBardur Arantsson2012-05-29
* Lua: Use get_level_s to avoid C->Lua->C loopBardur Arantsson2012-05-29
* Lua: Add "school_idx" type to hold list of spell schoolsBardur Arantsson2012-05-29
* Lua: Add missing SCHOOL_* variables to spells4.cBardur Arantsson2012-05-29
* Lua: Add "dice_type" to support moving spells to CBardur Arantsson2012-05-29
* Lua: Add "device_allocation_type" to support moving spellsBardur Arantsson2012-05-29
* Lua: Add "range_type" to support moving spells.Bardur Arantsson2012-05-29
* Lua: Move Geomancy spell dependency functions to CBardur Arantsson2012-05-24
* Lua: Move handling of spell descriptions to CBardur Arantsson2012-05-24
* Lua: Move cast_school_spell() to CBardur Arantsson2012-05-18
* Lua: Move school_book[] to CBardur Arantsson2012-05-18
* Lua: Add get_lua_list_size()Bardur Arantsson2012-05-18
* Lua: get_power() is no longer staticBardur Arantsson2012-05-18
* Lua: Separate get_spell_info() functionBardur Arantsson2012-05-18
* Lua: Rework get_level_school() calloutBardur Arantsson2012-05-18