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path: root/src/game.hpp
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* Move special_level[] to Game structBardur Arantsson2017-09-07
* Remove unnecessary #includeBardur Arantsson2017-09-07
* Move gl_timer to Game struct and change timer_type to classBardur Arantsson2017-09-07
* Rename "messages" class to "Messages"Bardur Arantsson2017-07-05
* Move alloc_* tables to Game structBardur Arantsson2017-06-13
* Move "messages" to Game structBardur Arantsson2017-06-13
* Move random_artifacts to Game structBardur Arantsson2017-05-02
* Move previous_char to Game structBardur Arantsson2017-05-02
* Move died_from to Game structBardur Arantsson2017-05-02
* Move player_{name,base} to GameBardur Arantsson2017-05-02
* Move s_{info,descriptors} to Game/GameEdtiDataBardur Arantsson2016-10-05
* Add GameEditData struct to contain *_info arraysBardur Arantsson2016-10-05
* Move player_hp[] into GameBardur Arantsson2016-09-17
* Move wilderness structure into GameBardur Arantsson2016-09-17
* Introduce Game structBardur Arantsson2016-09-17