Commit message (Collapse) | Author | Age | |
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* | Refactor: Clean up process_dungeon_file() | Bardur Arantsson | 2012-04-02 |
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* | Remove unused parameter from level generating function. | Bardur Arantsson | 2012-03-29 |
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* | Remove unused parameter from scatter() function. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Remove unused/dead variables. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Factor out a little common code in generate.c. | Bardur Arantsson | 2012-03-29 |
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* | Avoid using C++ keywords as identifiers. | Bardur Arantsson | 2011-02-20 |
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* | Remove redefinition of "bool" for C++ friendliness. | Bardur Arantsson | 2011-02-20 |
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* | Remove dead (#if 0) code. | Bardur Arantsson | 2011-02-19 |
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* | Remove obsolete and pointless options. | Bardur Arantsson | 2010-07-31 |
| | | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly) | ||
* | Remove unused variable. | Bardur Arantsson | 2010-01-17 |
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* | Remove unused player ghost/bones code. | Bardur Arantsson | 2010-01-17 |
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* | Remove ANGBAND_LITE option. | Bardur Arantsson | 2010-01-12 |
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* | Remove a non-ASCII character from comment. | Bardur Arantsson | 2010-01-10 |
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* | Disambiguate misleading expression. | Bardur Arantsson | 2010-01-10 |
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* | Import fix from CVS: Fix princess room allocation. | Bardur Arantsson | 2010-01-08 |
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* | Import tome-2.3.5. | Bardur Arantsson | 2010-01-08 |