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* Split loadsave.cc declarations to separate header filesBardur Arantsson2015-03-07
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* Remove (effectively) unused wilderness_gen parameterBardur Arantsson2015-03-07
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* Split wild.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Remove (effectively) unused add_level_generator parametersBardur Arantsson2015-03-07
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* Split generate.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split levels.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
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* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
| | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code.
* Split spells1.cc declarations to separate header fileBardur Arantsson2015-02-23
| | | | Make a couple of the functions static while we're at it
* Split traps.cc function declarations to separate fileBardur Arantsson2015-02-23
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* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
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* Move randart.cc declarations to separate headerBardur Arantsson2015-02-23
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* Remove v_name, v_text, v_headBardur Arantsson2015-02-23
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* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
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* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
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* Update HOOK_GEN_LEVEL_BEGIN to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_LEVEL_END_GEN to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_BUILD_ROOM1 to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_{LEVEL_REGEN,NEW_LEVEL} to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_GEN_QUEST to new-style hookBardur Arantsson2014-12-23
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* Update HOOK_GEN_LEVEL to new-style hookBardur Arantsson2014-12-23
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* Remove all uses of sglibBardur Arantsson2014-12-18
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* Remove most of z-virt.[ch]Bardur Arantsson2014-06-27
| | | | | This commit leaves only safe_calloc() as a convenient "non-failing" calloc().
* Fix a couple of Clang warningsBardur Arantsson2014-06-26
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* Switch almost everything over to C++Bardur Arantsson2013-09-27