summaryrefslogtreecommitdiff
path: root/src/generate.cc
Commit message (Expand)AuthorAge
* Move wilderness structure into GameBardur Arantsson2016-09-17
* Replace RNG with PCG random number generatorBardur Arantsson2016-09-17
* Move all options to a struct instead of using globalsBardur Arantsson2016-09-17
* Remove player_type::preserve fieldBardur Arantsson2016-09-17
* Rework FF1_* flags to flags_set<>Bardur Arantsson2016-06-21
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
* Rework RF{4,5,6}_* monster spell flags to flag_set<>Bardur Arantsson2016-06-20
* Remove redundant parens from RFn_* in expressionsBardur Arantsson2016-06-20
* Convert dungeon_info_type to use new flag_setBardur Arantsson2016-03-29
* Use std::vector for vault dataBardur Arantsson2016-03-10
* Remove unused dungeon_info_type::nextBardur Arantsson2016-02-05
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split option variables into separate header and source fileBardur Arantsson2015-03-07
* Split init1.cc declarations into separate header fileBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split loadsave.cc declarations to separate header filesBardur Arantsson2015-03-07
* Remove (effectively) unused wilderness_gen parameterBardur Arantsson2015-03-07
* Split wild.cc declarations to separate header fileBardur Arantsson2015-03-07
* Remove (effectively) unused add_level_generator parametersBardur Arantsson2015-03-07
* Split generate.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split levels.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Split spells1.cc declarations to separate header fileBardur Arantsson2015-02-23
* Split traps.cc function declarations to separate fileBardur Arantsson2015-02-23
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move randart.cc declarations to separate headerBardur Arantsson2015-02-23
* Remove v_name, v_text, v_headBardur Arantsson2015-02-23
* Remove unused BACT_* values, including Arena codeBardur Arantsson2015-02-23
* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
* Update HOOK_GEN_LEVEL_BEGIN to new-style hookBardur Arantsson2014-12-23
* Update HOOK_LEVEL_END_GEN to new-style hookBardur Arantsson2014-12-23
* Update HOOK_BUILD_ROOM1 to new-style hookBardur Arantsson2014-12-23
* Update HOOK_{LEVEL_REGEN,NEW_LEVEL} to new-style hookBardur Arantsson2014-12-23
* Update HOOK_GEN_QUEST to new-style hookBardur Arantsson2014-12-23
* Update HOOK_GEN_LEVEL to new-style hookBardur Arantsson2014-12-23
* Remove all uses of sglibBardur Arantsson2014-12-18
* Remove most of z-virt.[ch]Bardur Arantsson2014-06-27
* Fix a couple of Clang warningsBardur Arantsson2014-06-26
* Switch almost everything over to C++Bardur Arantsson2013-09-27