index
:
tome
master
Debian dgit repo for package tome
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
init1.cc
Commit message (
Expand
)
Author
Age
*
Move player_{name,base} to Game
Bardur Arantsson
2017-05-02
*
Work around bad strchr() declaration
Bardur Arantsson
2016-10-08
*
Remove traps from maps and levels
Bardur Arantsson
2016-10-08
*
Remove traps
Bardur Arantsson
2016-10-05
*
Move t_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move e_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move a_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move k_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move f_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move r_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move wf_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move re_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move s_{info,descriptors} to Game/GameEdtiData
Bardur Arantsson
2016-10-05
*
Remove support for "O:" lines in s_info.txt
Bardur Arantsson
2016-10-05
*
Clean up ability_type
Bardur Arantsson
2016-10-05
*
Change ability_type::{name, desc, action_desc} to std::string
Bardur Arantsson
2016-10-05
*
Move ab_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change store_info_type::name to std::string
Bardur Arantsson
2016-10-05
*
Move st_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change set_type name/desc to std::string
Bardur Arantsson
2016-10-05
*
Move set_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change strings in dungeon_info_type to std::string
Bardur Arantsson
2016-10-05
*
Move d_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move gen_skill to GameEditData
Bardur Arantsson
2016-10-05
*
Move bg into GameEditData
Bardur Arantsson
2016-10-05
*
Move race_info and race_mod_info to GameEditData
Bardur Arantsson
2016-10-05
*
Move class_info to GameEditData
Bardur Arantsson
2016-10-05
*
Remove unused includes
Bardur Arantsson
2016-10-05
*
Remove meta_class_info
Bardur Arantsson
2016-10-05
*
Move ow_info and ba_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move ra_gen and ra_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move v_info into GameEditData
Bardur Arantsson
2016-10-05
*
Remove dead code
Bardur Arantsson
2016-10-05
*
Move wilderness structure into Game
Bardur Arantsson
2016-09-17
*
Use grid<> for wilderness grid
Bardur Arantsson
2016-09-17
*
Clean up process_dungeon_file_aux() a little bit
Bardur Arantsson
2016-09-17
*
Remove dead code
Bardur Arantsson
2016-09-17
*
Separate skill values from skill descriptions
Bardur Arantsson
2016-09-17
*
Move 'player_*' shared fields to new 'player_shared' struct
Bardur Arantsson
2016-09-17
*
Move ability_type::acquired to p_ptr struct
Bardur Arantsson
2016-09-17
*
Rework player_race_mod::{title,desc} to std::string
Bardur Arantsson
2016-09-17
*
Change player_class::spec to a std::vector<>
Bardur Arantsson
2016-09-17
*
Rework store_info_type::actions into a std::vector<>
Bardur Arantsson
2016-09-17
*
Rework store_info_type::owners to std::vector<>
Bardur Arantsson
2016-09-17
*
Unify store_info_type::item_* info std::vector<store_item>
Bardur Arantsson
2016-09-17
*
Change 'abilities' member of player_* to a std::vector<>
Bardur Arantsson
2016-09-17
*
Unify opval/oflags in player_* structs into player_level_flag
Bardur Arantsson
2016-09-17
*
Remove unused player_class::sense_* members
Bardur Arantsson
2016-09-17
*
Use std::vector<> for object_proto members
Bardur Arantsson
2016-09-17
*
Unify obj_* fields into object_proto struct
Bardur Arantsson
2016-09-17
[next]