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* Remove "HARDCORE=" and "SPELL=" handling for txt filesBardur Arantsson2015-02-23
| | | | | We no longer need the distinction between HARDCORE= and SPELL= any longer, so just get rid of the prefix.
* Change "activation spells" to use the old styleBardur Arantsson2015-02-23
| | | | | | | | This fits in better with the rest of the code and lets us clean up the spell handling a bit. Activation failure rate for the moved items may have changed slightly, but it doesn't seem like this would be much of an issue.
* Make "pref_tmp_value" localBardur Arantsson2014-12-23
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* Replace uses of stricmp with boost::algorithm::iequalsBardur Arantsson2014-12-16
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* Fix undefined behavior when too many "flag rarity groups" were usedBardur Arantsson2013-09-27
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* Fix an overflow with allocation valuesBardur Arantsson2013-09-27
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* Switch almost everything over to C++Bardur Arantsson2013-09-27