Commit message (Collapse) | Author | Age | ||
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* | Unify obj_* fields into object_proto struct | Bardur Arantsson | 2016-09-17 | |
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* | Remove unused player_spec::skill_ideal field | Bardur Arantsson | 2016-09-17 | |
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* | Unify skill_* fields into skill_modifier{,s} | Bardur Arantsson | 2016-09-17 | |
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* | Change meta_class_type::classes to std::vector | Bardur Arantsson | 2016-09-17 | |
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* | Remove unused fields in player_{class,race,race_mod} structs | Bardur Arantsson | 2016-09-17 | |
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* | Rework SKF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 | |
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* | Remove unused "rate" field from store_type | Bardur Arantsson | 2016-06-22 | |
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* | Rework SF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 | |
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* | Split store_info_type::table into a "kind" and "chance" component | Bardur Arantsson | 2016-06-22 | |
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* | Rework ETR4_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 | |
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* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 | |
| | | | | | Since there's no need for two tiers we also reduce the flag set to 1 tier. (Breaks savefile compatbility.) | |||
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 | |
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* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 | |
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* | Change set_type to non-POD type | Bardur Arantsson | 2016-06-20 | |
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* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 | |
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* | Remove unused special-casing of RF8_WILD_TOO in init1.cc | Bardur Arantsson | 2016-06-20 | |
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* | Remove WILD_SWAMP which was never implemented | Bardur Arantsson | 2016-06-20 | |
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* | Rework RF{4,5,6}_* monster spell flags to flag_set<> | Bardur Arantsson | 2016-06-20 | |
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* | Make obj_theme a non-POD struct | Bardur Arantsson | 2016-06-20 | |
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* | Convert dungeon_info_type to use new flag_set | Bardur Arantsson | 2016-03-29 | |
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* | Add missing "static" qualifiers in init1.cc | Bardur Arantsson | 2016-03-29 | |
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* | Move "drops artifact N at %chance" to edit r_info | Bardur Arantsson | 2016-03-27 | |
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* | Avoid hardcoding most artifact numbers | Bardur Arantsson | 2016-03-27 | |
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* | Reformat flags in *.txt files to be more tool-friendly | Bardur Arantsson | 2016-03-27 | |
| | | | | | | This means we have a *lot* of added lines, but on the upside it's much simpler to use simple text-based tools and we get rid of a lot of purely boilerplate code | |||
* | Fix missing newlines in k_info description texts | Bardur Arantsson | 2016-03-27 | |
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* | Remove massive amounts of boilerplate in init1.cc | Bardur Arantsson | 2016-03-10 | |
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* | Remove unused code | Bardur Arantsson | 2016-03-10 | |
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* | Use std::vector for vault data | Bardur Arantsson | 2016-03-10 | |
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* | Remove player gender, age, height, etc. | Bardur Arantsson | 2016-03-10 | |
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* | Remove unused dungeon_info_type::next | Bardur Arantsson | 2016-02-05 | |
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* | Remove unused wf_info flag handling code | Bardur Arantsson | 2015-12-11 | |
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* | Remove unused object_kind field "extra" | Bardur Arantsson | 2015-12-11 | |
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* | Remove useless V: lines from data files | Bardur Arantsson | 2015-12-11 | |
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* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 | |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | |||
* | Remove ANGBAND_GRAF | Bardur Arantsson | 2015-12-11 | |
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* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 | |
| | | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go. | |||
* | Remove TR4_ANTIMAGIC_{30,20,10} flags | Bardur Arantsson | 2015-09-14 | |
| | | | | | They're only used for the Antimagic realm of leveling items and we might as well use ANTIMAGIC_50 there, given the rarity of the flag. | |||
* | Remove unused IM_MELEE flag | Bardur Arantsson | 2015-09-14 | |
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* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 | |
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* | Reduce scope of buffer for data parsing functions | Bardur Arantsson | 2015-06-07 | |
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* | Remove unused "include" handling for data files | Bardur Arantsson | 2015-06-07 | |
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* | Split struct ability_type into separate header file | Bardur Arantsson | 2015-03-22 | |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 | |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | |||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 | |
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* | Split init2.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 | |
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* | Split init1.cc declarations into separate header file | Bardur Arantsson | 2015-03-07 | |
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* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 | |
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* | Split files.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 | |
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* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 | |
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* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 | |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. |