Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
| | |||
* | Remove character background | Bardur Arantsson | 2017-05-02 |
| | |||
* | Move player_{name,base} to Game | Bardur Arantsson | 2017-05-02 |
| | |||
* | Work around bad strchr() declaration | Bardur Arantsson | 2016-10-08 |
| | | | | Fixes #11 | ||
* | Remove traps from maps and levels | Bardur Arantsson | 2016-10-08 |
| | |||
* | Remove traps | Bardur Arantsson | 2016-10-05 |
| | | | | | | Credit goes mostly to "miramor" <danlev@norwoodlight.com> who did most of the actual work. I just did a few minor tweaks and fixes + rebased onto master. | ||
* | Move t_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move e_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move a_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move wf_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move re_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move s_{info,descriptors} to Game/GameEdtiData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Remove support for "O:" lines in s_info.txt | Bardur Arantsson | 2016-10-05 |
| | | | | If was actually not being used. | ||
* | Clean up ability_type | Bardur Arantsson | 2016-10-05 |
| | |||
* | Change ability_type::{name, desc, action_desc} to std::string | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move ab_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Change store_info_type::name to std::string | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move st_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Change set_type name/desc to std::string | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move set_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Change strings in dungeon_info_type to std::string | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move gen_skill to GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move bg into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move class_info to GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Remove unused includes | Bardur Arantsson | 2016-10-05 |
| | |||
* | Remove meta_class_info | Bardur Arantsson | 2016-10-05 |
| | | | | | | We replace it with a single number on the C:N: line which determines the display order of the classes. (That's all that meta_class_info effectively did.) | ||
* | Move ow_info and ba_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move ra_gen and ra_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move v_info into GameEditData | Bardur Arantsson | 2016-10-05 |
| | |||
* | Remove dead code | Bardur Arantsson | 2016-10-05 |
| | |||
* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
| | |||
* | Use grid<> for wilderness grid | Bardur Arantsson | 2016-09-17 |
| | |||
* | Clean up process_dungeon_file_aux() a little bit | Bardur Arantsson | 2016-09-17 |
| | |||
* | Remove dead code | Bardur Arantsson | 2016-09-17 |
| | | | | Fixes a few compiler warnings. | ||
* | Separate skill values from skill descriptions | Bardur Arantsson | 2016-09-17 |
| | |||
* | Move 'player_*' shared fields to new 'player_shared' struct | Bardur Arantsson | 2016-09-17 |
| | |||
* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
| | | | | | | | This is justified by the fact that the 'acquired' flag is actually a player-centered bit of information and must be loaded/saved. Everything else in ability_type is defined by the *.txt files. | ||
* | Rework player_race_mod::{title,desc} to std::string | Bardur Arantsson | 2016-09-17 |
| | |||
* | Change player_class::spec to a std::vector<> | Bardur Arantsson | 2016-09-17 |
| | |||
* | Rework store_info_type::actions into a std::vector<> | Bardur Arantsson | 2016-09-17 |
| | |||
* | Rework store_info_type::owners to std::vector<> | Bardur Arantsson | 2016-09-17 |
| | |||
* | Unify store_info_type::item_* info std::vector<store_item> | Bardur Arantsson | 2016-09-17 |
| | |||
* | Change 'abilities' member of player_* to a std::vector<> | Bardur Arantsson | 2016-09-17 |
| | |||
* | Unify opval/oflags in player_* structs into player_level_flag | Bardur Arantsson | 2016-09-17 |
| | |||
* | Remove unused player_class::sense_* members | Bardur Arantsson | 2016-09-17 |
| |