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* Remove Alchemist class and associated skills/codeBardur Arantsson2015-12-11
* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Reduce scope of buffer for data parsing functionsBardur Arantsson2015-06-07
* Remove redundant code in init2.ccBardur Arantsson2015-06-07
* Automatizer: Rework to use player-specific .atm file by defaultBardur Arantsson2015-04-14
* Split struct ability_type into separate header fileBardur Arantsson2015-03-22
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Move script.cc declarations to separate header fileBardur Arantsson2015-03-07
* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split init2.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split init1.cc declarations into separate header fileBardur Arantsson2015-03-07
* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
* Remove (effectively) unused add_level_generator parametersBardur Arantsson2015-03-07
* Split generate.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split gen_*.cc declarations to separate header filesgeBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move randart.cc declarations to separate headerBardur Arantsson2015-02-23
* Move squeltch.cc function declarations to new include fileBardur Arantsson2015-02-23
* Move modules.cc declarations to separate headerBardur Arantsson2015-02-23
* Remove f_head, f_name, f_textBardur Arantsson2015-02-23
* Remove ow_head, ow_nameBardur Arantsson2015-02-23
* Remove ba_head, ba_nameBardur Arantsson2015-02-23
* Remove st_head, st_nameBardur Arantsson2015-02-23
* Remove wf_head, wf_name, wf_textBardur Arantsson2015-02-23
* Remove al_head, al_nameBardur Arantsson2015-02-23
* Remove s_head, s_name, s_textBardur Arantsson2015-02-23
* Remove t_head, t_name, t_textBardur Arantsson2015-02-23
* Remove ra_headBardur Arantsson2015-02-23
* Remove set_head, set_name, set_textBardur Arantsson2015-02-23
* Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_textBardur Arantsson2015-02-23
* Remove c_head, c_name, c_textBardur Arantsson2015-02-23
* Remove ab_head, ab_name, ab_textBardur Arantsson2015-02-23
* Remove d_head, d_name, d_textBardur Arantsson2015-02-23
* Remove re_head, re_nameBardur Arantsson2015-02-23
* Remove e_name, e_text, e_headBardur Arantsson2015-02-23
* Remove v_name, v_text, v_headBardur Arantsson2015-02-23
* Replace a_head, a_name, a_text with simple char *Bardur Arantsson2015-02-23
* Remove k_name, k_text, k_head in favor of simple stringsBardur Arantsson2015-02-23
* Remove r_name, r_text, r_head in favor of simple stringsBardur Arantsson2015-02-23
* Move spell forward declarations from externs.h to spells3.hppBardur Arantsson2015-02-23
* Remove old-style hooks codeBardur Arantsson2014-12-23
* Remove unused HOOK_INIT_GAMEBardur Arantsson2014-12-23
* Remove most of z-virt.[ch]Bardur Arantsson2014-06-27
* Remove unused ANGBAND_DIR_{SCPT,PATCH}Bardur Arantsson2014-06-27
* Replace usages of WIPE/C_WIPE with memset()Bardur Arantsson2014-06-26
* Remove unused scansubdir() and TERM_XTRA_SCANSUBDIRBardur Arantsson2014-06-26