| Commit message (Expand) | Author | Age |
* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
* | Move "Game" initialization to main_real() | Bardur Arantsson | 2017-05-02 |
* | Remove traps | Bardur Arantsson | 2016-10-05 |
* | Remove "allocate" member function from the x_info traits | Bardur Arantsson | 2016-10-05 |
* | Move t_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move e_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move a_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move f_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move wf_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move re_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move s_{info,descriptors} to Game/GameEdtiData | Bardur Arantsson | 2016-10-05 |
* | Move ab_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move st_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move set_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move d_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move gen_skill to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move bg into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move class_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Remove meta_class_info | Bardur Arantsson | 2016-10-05 |
* | Move ow_info and ba_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move ra_gen and ra_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move v_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move initialization of Game earlier | Bardur Arantsson | 2016-10-05 |
* | Remove init_wilderness() | Bardur Arantsson | 2016-09-17 |
* | Move wilderness structure into Game | Bardur Arantsson | 2016-09-17 |
* | Introduce Game struct | Bardur Arantsson | 2016-09-17 |
* | Use grid<> for wilderness grid | Bardur Arantsson | 2016-09-17 |
* | Refactor messages.cc to use boost::circular_buffer | Bardur Arantsson | 2016-09-17 |
* | Remove quark.{cc,hpp} | Bardur Arantsson | 2016-09-17 |
* | Separate skill values from skill descriptions | Bardur Arantsson | 2016-09-17 |
* | Remove option_{flag,mask} arrays | Bardur Arantsson | 2016-09-17 |
* | Move all options to a struct instead of using globals | Bardur Arantsson | 2016-09-17 |
* | Unify skill_* fields into skill_modifier{,s} | Bardur Arantsson | 2016-09-17 |
* | Change meta_class_type::classes to std::vector | Bardur Arantsson | 2016-09-17 |
* | Change meta_class_type to non-POD type | Bardur Arantsson | 2016-09-17 |
* | Use std::vector for town_type::store | Bardur Arantsson | 2016-09-17 |
* | Change wilderness_map to non-POD type | Bardur Arantsson | 2016-06-23 |
* | Change wilderness_type_info to a non-POD type | Bardur Arantsson | 2016-06-23 |
* | Change town_type to non-POD type | Bardur Arantsson | 2016-06-23 |
* | Change skill_type to non-POD type | Bardur Arantsson | 2016-06-22 |
* | Change store_info_type to non-POD type | Bardur Arantsson | 2016-06-22 |
* | Change feature_type to non-POD type | Bardur Arantsson | 2016-06-21 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Change player_{race, spec, class} to non-POD types | Bardur Arantsson | 2016-06-20 |
* | Change object_type to non-POD type | Bardur Arantsson | 2016-06-20 |
* | Change store_type to non-POD type | Bardur Arantsson | 2016-06-20 |
* | Change set_type to non-POD type | Bardur Arantsson | 2016-06-20 |