Commit message (Collapse) | Author | Age | |
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* | Remove unused chaos patron code | Bardur Arantsson | 2013-06-29 |
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* | Remove unused variables | Bardur Arantsson | 2012-06-30 |
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* | Simplify do_s16b/do_32b load/save code | Bardur Arantsson | 2012-06-28 |
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* | Remove "arg_fiddle" global | Bardur Arantsson | 2012-06-26 |
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* | Quarks: Move subsystem to separate compilation unit | Bardur Arantsson | 2012-06-26 |
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* | messages: Remove message__type; it's not really used. | Bardur Arantsson | 2012-06-26 |
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* | messages: Move message_* functions to separate compilation unit | Bardur Arantsson | 2012-06-26 |
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* | Merge branch 'unlua' | Bardur Arantsson | 2012-06-26 |
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| * | Lua: Move automatizer to C | Bardur Arantsson | 2012-06-19 |
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| * | Lua: Remove unused variable | Bardur Arantsson | 2012-06-19 |
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| * | Lua: Remove dead load/save code | Bardur Arantsson | 2012-06-19 |
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| * | Lua: Move automatic stat gain to C | Bardur Arantsson | 2012-06-09 |
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| * | Lua: Rework C-side "help activated" flags for load/save | Bardur Arantsson | 2012-06-08 |
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| * | Fix clang warnings | Bardur Arantsson | 2012-05-24 |
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| * | Lua: Move "Mandos" spell functions to C | Bardur Arantsson | 2012-05-14 |
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| * | Lua: Remove Lua compat bits of timer_type | Bardur Arantsson | 2012-05-09 |
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| * | Lua: Move "Meta" spell functions to C | Bardur Arantsson | 2012-05-08 |
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| * | Lua: Move "Geomancy" spell functions to C | Bardur Arantsson | 2012-04-17 |
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| * | Lua: Gods: Move GRACE_DELAY Lua variable to player_type struct | Bardur Arantsson | 2012-04-10 |
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| * | Lua: Remove quest_type "type" field. | Bardur Arantsson | 2012-04-09 |
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| * | Lua: Remove quests.lua and remove unnecessary dynamism for quests | Bardur Arantsson | 2012-04-09 |
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| * | Lua: God quests: Move quest setup to C | Bardur Arantsson | 2012-04-09 |
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| * | Lua: Remove unnecessary dynamism from "powers" handling | Bardur Arantsson | 2012-04-07 |
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| * | Lua: Refactor all the corruption code into C | Bardur Arantsson | 2012-04-07 |
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| * | Lua: Move player.corrupt_anti_teleport_stopped variable to C | Bardur Arantsson | 2012-04-07 |
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| * | Lua: Move HOOK_CALC_BONUS code for gods to C | Bardur Arantsson | 2012-04-07 |
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| * | Lua: Move module initialization code to C | Bardur Arantsson | 2012-04-07 |
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* | | Restore savefile compatibility with 2.3.9-ah. | Bardur Arantsson | 2012-06-26 |
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* | Refactor: Clean up process_dungeon_file() | Bardur Arantsson | 2012-04-02 |
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* | Refactor: Remove unused/dead variables. | Bardur Arantsson | 2012-03-29 |
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* | Refactor: Delete crazy amounts of duplicate code | Bardur Arantsson | 2012-03-29 |
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* | Files: Remove VERIFY_* load/save compile-time flags. | Bardur Arantsson | 2012-03-29 |
| | | | | | These flags were either not used or made things more complicated for no good reason. | ||
* | Files: Remove setuid support completely. | Bardur Arantsson | 2012-03-29 |
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* | Files: Remove panic saves. | Bardur Arantsson | 2012-03-29 |
| | | | | | It is NOT a good idea to save the game when memory may already be corrupted. | ||
* | Remove redefinition of "bool" for C++ friendliness. | Bardur Arantsson | 2011-02-20 |
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* | Remove dead (BZ_SAVES) code. | Bardur Arantsson | 2011-02-19 |
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* | Remove dead (#if 0) code. | Bardur Arantsson | 2011-02-19 |
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* | Remove obsolete and pointless options. | Bardur Arantsson | 2010-07-31 |
| | | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly) | ||
* | Remove obsolete platforms/frontends. | Bardur Arantsson | 2010-01-11 |
| | | | | | | | | | | | | | | | Removed platforms/systems: - OS/2 - RiscOS - SVGALib - IBM DOS - VM/ESA (Vax) - Amiga - Acorn - Dummy - VMS - Macintosh (non-Carbon) | ||
* | Remove dead code. | Bardur Arantsson | 2010-01-10 |
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* | Import fix from CVS: Avoid using strcpy(). Fixes loading/saving on Linux ↵ | Bardur Arantsson | 2010-01-08 |
| | | | | distributions using Fortify in libc. | ||
* | Import tome-2.3.5. | Bardur Arantsson | 2010-01-08 |