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* Refactor: Remove unused/dead variables.Bardur Arantsson2012-03-29
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* Refactor: Delete crazy amounts of duplicate codeBardur Arantsson2012-03-29
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* Files: Remove VERIFY_* load/save compile-time flags.Bardur Arantsson2012-03-29
| | | | | These flags were either not used or made things more complicated for no good reason.
* Files: Remove setuid support completely.Bardur Arantsson2012-03-29
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* Files: Remove panic saves.Bardur Arantsson2012-03-29
| | | | | It is NOT a good idea to save the game when memory may already be corrupted.
* Remove redefinition of "bool" for C++ friendliness.Bardur Arantsson2011-02-20
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* Remove dead (BZ_SAVES) code.Bardur Arantsson2011-02-19
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* Remove dead (#if 0) code.Bardur Arantsson2011-02-19
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* Remove obsolete and pointless options.Bardur Arantsson2010-07-31
| | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
* Remove obsolete platforms/frontends.Bardur Arantsson2010-01-11
| | | | | | | | | | | | | | | Removed platforms/systems: - OS/2 - RiscOS - SVGALib - IBM DOS - VM/ESA (Vax) - Amiga - Acorn - Dummy - VMS - Macintosh (non-Carbon)
* Remove dead code.Bardur Arantsson2010-01-10
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* Import fix from CVS: Avoid using strcpy(). Fixes loading/saving on Linux ↵Bardur Arantsson2010-01-08
| | | | distributions using Fortify in libc.
* Import tome-2.3.5.Bardur Arantsson2010-01-08