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* Remove redundant "extern" on function declarationsBardur Arantsson2017-05-02
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* Refactor lua_{msg,input}_box and renameBardur Arantsson2017-05-02
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* Remove formal "min" parameter to get_level()Bardur Arantsson2016-02-05
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* Split types.h into separate header for each typeBardur Arantsson2015-06-07
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* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
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* Consolide the two spell_type headersBardur Arantsson2015-02-23
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* Change spell_chance_device parameter to use spell_type pointerBardur Arantsson2015-02-23
| | | | There's no need to go through the extra indirection of the spell list.
* Split spell_chance into device and book variantsBardur Arantsson2015-02-23
The code calling spell_chance() always actually knows which kind of spell its looking at, so we might as well exploit that.