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* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
* Consolide the two spell_type headersBardur Arantsson2015-02-23
* Change spell_chance_device parameter to use spell_type pointerBardur Arantsson2015-02-23
* Split spell_chance into device and book variantsBardur Arantsson2015-02-23