Commit message (Collapse) | Author | Age | |
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* | Remove unused parameter from disturb() | Bardur Arantsson | 2016-10-08 |
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* | Move r_info into GameEditData | Bardur Arantsson | 2016-10-05 |
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* | Refactor object_type 'inscription' field to std::string | Bardur Arantsson | 2016-09-17 |
| | | | | | We don't really need quarks for this since we're not nearly as memory-constrained these days. | ||
* | Remove redundant checks "around" artifact_p() | Bardur Arantsson | 2016-09-17 |
| | | | | Turns out artifact_p() already performs the necessary checks. | ||
* | Remove inactive player_type::prot{good,undead} | Bardur Arantsson | 2016-09-17 |
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* | Remove effectively dead sound() code | Bardur Arantsson | 2016-09-17 |
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* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
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* | Remove redundant parens from RFn_* in expressions | Bardur Arantsson | 2016-06-20 |
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* | Remove monster memory | Bardur Arantsson | 2016-06-20 |
| | | | | | Instead of having monster memory, the player automatically knows everything about all monsters from the start. | ||
* | Remove dead code | Bardur Arantsson | 2016-03-27 |
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* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Refactor race_info_idx() to avoid "invisible" static pointers | Bardur Arantsson | 2015-12-11 |
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* | Refactor cave_type and monster_type to use non-intrusive lists | Bardur Arantsson | 2015-08-01 |
| | | | | | We use vectors of object indexes instead of embedding the list within object_type itself. | ||
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
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* | Inline various GOD macros | Bardur Arantsson | 2015-03-22 |
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* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Move melee*.cc declaration to separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
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* | Split monster3.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
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* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 |
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* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. | ||
* | Split spells2.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
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* | Split spells1.cc declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | Make a couple of the functions static while we're at it | ||
* | Move cmd5.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a few of functions static, remove dead code and fix a few stray declarations while we're at it. | ||
* | Move cave.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move xtra2.cc functions to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | Remove some functions and make others static while we're at it. | ||
* | Move xtra1.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a couple of functions private to the module while we're at it. | ||
* | Move store.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
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* | Move skills.cc function declarations to skills.hpp | Bardur Arantsson | 2015-02-23 |
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* | Move mimic.cc function delcarations into separate header | Bardur Arantsson | 2015-02-23 |
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* | Remove r_name, r_text, r_head in favor of simple strings | Bardur Arantsson | 2015-02-23 |
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* | Simplify PR_* redraw code and remove direct references to Term members | Bardur Arantsson | 2014-06-26 |
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* | Switch almost everything over to C++ | Bardur Arantsson | 2013-09-27 |