Commit message (Collapse) | Author | Age | |
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* | Lua: Move Theme's Longbottom Leaf code to C | Bardur Arantsson | 2012-06-10 |
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* | Lua: Move "Smeagol takes RoI" code to C | Bardur Arantsson | 2012-06-09 |
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* | Lua: Move "Hobbits like food" code to C | Bardur Arantsson | 2012-06-09 |
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* | Lua: Move "Drunk takes wine" code to C | Bardur Arantsson | 2012-06-09 |
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* | Lua: Move automatic stat gain to C | Bardur Arantsson | 2012-06-09 |
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* | Lua: Move intros to C | Bardur Arantsson | 2012-04-11 |
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* | Lua: Move module initialization code to C | Bardur Arantsson | 2012-04-07 |
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* | Remove conditional compilation based on PRIVATE_USER_PATH. It is always set. | Bardur Arantsson | 2012-03-29 |
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* | Files: Remove setuid support completely. | Bardur Arantsson | 2012-03-29 |
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* | Remove redefinition of "bool" for C++ friendliness. | Bardur Arantsson | 2011-02-20 |
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* | Remove obsolete and pointless options. | Bardur Arantsson | 2010-07-31 |
| | | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly) | ||
* | Remove unused player ghost/bones code. | Bardur Arantsson | 2010-01-17 |
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* | Import fix from CVS: Fixes module directory paths. | Bardur Arantsson | 2010-01-08 |
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* | Import tome-2.3.5. | Bardur Arantsson | 2010-01-08 |