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object1.c
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Lua: Convert all the spell metadata to C code
Bardur Arantsson
2012-05-29
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(Yay automated translation!)
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Lua: Move handling of spell descriptions to C
Bardur Arantsson
2012-05-24
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Lua: Move cast_school_spell() to C
Bardur Arantsson
2012-05-18
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Lua: Separate get_spell_info() function
Bardur Arantsson
2012-05-18
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Lua: Move Demonology wield slot implementation to C
Bardur Arantsson
2012-05-13
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Lua: Moved mimicry to C
Bardur Arantsson
2012-04-07
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Refactor: Remove duplicate code for accessing inventory/floor object
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for reducing item stacks
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for extracting 'xtra' flags
Bardur Arantsson
2012-03-29
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Always show selections for inventory/equipment.
Bardur Arantsson
2012-03-29
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Refactor: show_{equip,inven} argument is always FALSE.
Bardur Arantsson
2012-03-29
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Remove redefinition of "bool" for C++ friendliness.
Bardur Arantsson
2011-02-20
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ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional.
Bardur Arantsson
2011-02-19
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Display list of items immediately instead of requiring player to press '*'.
Bardur Arantsson
2010-07-30
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Implement instant pseudo-ID on pickup.
Bardur Arantsson
2010-07-29
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Remove obsolete platforms/frontends.
Bardur Arantsson
2010-01-11
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Removed platforms/systems: - OS/2 - RiscOS - SVGALib - IBM DOS - VM/ESA (Vax) - Amiga - Acorn - Dummy - VMS - Macintosh (non-Carbon)
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Import tome-2.3.5.
Bardur Arantsson
2010-01-08