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object1.c
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Author
Age
*
Remove "show_weights" option
Bardur Arantsson
2012-06-26
*
Quarks: Move subsystem to separate compilation unit
Bardur Arantsson
2012-06-26
*
Lua: Implement new-style HOOK_GET
Bardur Arantsson
2012-06-08
*
Lua: Move Theme winged race armor restriction to C.
Bardur Arantsson
2012-06-01
*
Lua: Convert all the spell metadata to C code
Bardur Arantsson
2012-05-29
*
Lua: Move handling of spell descriptions to C
Bardur Arantsson
2012-05-24
*
Lua: Move cast_school_spell() to C
Bardur Arantsson
2012-05-18
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Lua: Separate get_spell_info() function
Bardur Arantsson
2012-05-18
*
Lua: Move Demonology wield slot implementation to C
Bardur Arantsson
2012-05-13
*
Lua: Moved mimicry to C
Bardur Arantsson
2012-04-07
*
Refactor: Remove duplicate code for accessing inventory/floor object
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for reducing item stacks
Bardur Arantsson
2012-03-29
*
Refactor: Remove duplicate code for extracting 'xtra' flags
Bardur Arantsson
2012-03-29
*
Always show selections for inventory/equipment.
Bardur Arantsson
2012-03-29
*
Refactor: show_{equip,inven} argument is always FALSE.
Bardur Arantsson
2012-03-29
*
Remove redefinition of "bool" for C++ friendliness.
Bardur Arantsson
2011-02-20
*
ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional.
Bardur Arantsson
2011-02-19
*
Display list of items immediately instead of requiring player to press '*'.
Bardur Arantsson
2010-07-30
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Implement instant pseudo-ID on pickup.
Bardur Arantsson
2010-07-29
*
Remove obsolete platforms/frontends.
Bardur Arantsson
2010-01-11
*
Import tome-2.3.5.
Bardur Arantsson
2010-01-08