Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Remove inventory_no_move option | Bardur Arantsson | 2016-09-17 |
| | |||
* | Clean up flavor_init() and use Fisher-Yates shuffle | Bardur Arantsson | 2016-06-22 |
| | |||
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
| | |||
* | Fix extraneous space in light descriptions | Bardur Arantsson | 2016-06-20 |
| | |||
* | Change flags_group to non-POD type | Bardur Arantsson | 2016-06-20 |
| | |||
* | Add "const" qualifiers | Bardur Arantsson | 2016-06-20 |
| | |||
* | Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<> | Bardur Arantsson | 2016-06-20 |
| | |||
* | Fix issue with leading space for scroll flavors | Bardur Arantsson | 2016-06-20 |
| | |||
* | Have RANDOM_{RESIST,POWER} avoid existing flags | Bardur Arantsson | 2016-03-29 |
| | |||
* | Tidy up variable initialization in object_desc_aux | Bardur Arantsson | 2016-03-27 |
| | |||
* | Rework scroll title generator to use std::string | Bardur Arantsson | 2016-03-10 |
| | |||
* | Use std::string for object_desc | Bardur Arantsson | 2016-03-10 |
| | |||
* | Change CHECK_FIRST() from macro to function | Bardur Arantsson | 2016-03-10 |
| | |||
* | Remove formal "min" parameter to get_level() | Bardur Arantsson | 2016-02-05 |
| | |||
* | Migrate z-rand.c to C++ | Bardur Arantsson | 2015-12-11 |
| | | | | | - Include explicitly instead of via angband.h - Change to regular functions instead of macros. | ||
* | Remove Alchemist class and associated skills/code | Bardur Arantsson | 2015-12-11 |
| | | | | | | Alchemy has always been ridiculously broken and there's been a huge amount of horrible code to support it. Sorry to any fans of Alchemy, but it's got to go. | ||
* | Fix clang warning; don't explicitly move | Bardur Arantsson | 2015-10-31 |
| | |||
* | Remove TR4_ANTIMAGIC_{30,20,10} flags | Bardur Arantsson | 2015-09-14 |
| | | | | | They're only used for the Antimagic realm of leveling items and we might as well use ANTIMAGIC_50 there, given the rarity of the flag. | ||
* | Refactor cave_type and monster_type to use non-intrusive lists | Bardur Arantsson | 2015-08-01 |
| | | | | | We use vectors of object indexes instead of embedding the list within object_type itself. | ||
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
| | |||
* | Remove prompt_pickup_heavy option; behave as if always set | Bardur Arantsson | 2015-06-07 |
| | |||
* | Rework object list filters to avoid global variables | Bardur Arantsson | 2015-04-15 |
| | |||
* | Add pseudo-ID for items at player's feet | Bardur Arantsson | 2015-04-14 |
| | | | | | It's a bit silly and tedious play-wise to force player to actually pick things up for pseudo-ID to kick in. | ||
* | Add a few "const" qualifiers to object-related functions | Bardur Arantsson | 2015-04-14 |
| | |||
* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
| | |||
* | Convert object-related macros from defines.h into functions | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
| | | | | | - Can now remove externs.h. Yay! - Put a stray option variable into its rightful place in options.hpp | ||
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split option variables into separate header and source file | Bardur Arantsson | 2015-03-07 |
| | | | | | | | | | Remove unused testing_stack testing_carry options while we're at it. | ||
* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split dungeon.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split files.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split monster2.cc declarations into separate header | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split monster1.cc declarations to separate header | Bardur Arantsson | 2015-03-07 |
| | |||
* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
| | | | | | We need one .h file and one .hpp since some of the functions are being called from plain C code. | ||
* | Remove dead code/flags | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove dead declarations/code | Bardur Arantsson | 2015-02-23 |
| | | | | Tidy up scan_floor a little to avoid unused cases and parameters. | ||
* | Move cmd6.cc function declarations to separate header file | Bardur Arantsson | 2015-02-23 |
| | |||
* | Move cmd2.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | |||
* | Move cave.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | |||
* | Move xtra1.cc function declarations to separate header | Bardur Arantsson | 2015-02-23 |
| | | | | | Make a couple of functions private to the module while we're at it. | ||
* | Move squeltch.cc function declarations to new include file | Bardur Arantsson | 2015-02-23 |
| | |||
* | Move skills.cc function declarations to skills.hpp | Bardur Arantsson | 2015-02-23 |
| | |||
* | Move mimic.cc function delcarations into separate header | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove st_head, st_name | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove wf_head, wf_name, wf_text | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove t_head, t_name, t_text | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove set_head, set_name, set_text | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_text | Bardur Arantsson | 2015-02-23 |
| | |||
* | Remove d_head, d_name, d_text | Bardur Arantsson | 2015-02-23 |
| |