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* Remove redundant checks "around" artifact_p()Bardur Arantsson2016-09-17
* Replace RNG with PCG random number generatorBardur Arantsson2016-09-17
* Bump cppformat -> fmt-3.0.0Bardur Arantsson2016-09-17
* Move all options to a struct instead of using globalsBardur Arantsson2016-09-17
* Theme: Remove armor restriction for Eagle/DragonBardur Arantsson2016-09-17
* Remove inventory_no_move optionBardur Arantsson2016-09-17
* Clean up flavor_init() and use Fisher-Yates shuffleBardur Arantsson2016-06-22
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Fix extraneous space in light descriptionsBardur Arantsson2016-06-20
* Change flags_group to non-POD typeBardur Arantsson2016-06-20
* Add "const" qualifiersBardur Arantsson2016-06-20
* Rework RF{1,2,3,7,8,9}_* monster flags to use flag_set<>Bardur Arantsson2016-06-20
* Fix issue with leading space for scroll flavorsBardur Arantsson2016-06-20
* Have RANDOM_{RESIST,POWER} avoid existing flagsBardur Arantsson2016-03-29
* Tidy up variable initialization in object_desc_auxBardur Arantsson2016-03-27
* Rework scroll title generator to use std::stringBardur Arantsson2016-03-10
* Use std::string for object_descBardur Arantsson2016-03-10
* Change CHECK_FIRST() from macro to functionBardur Arantsson2016-03-10
* Remove formal "min" parameter to get_level()Bardur Arantsson2016-02-05
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Remove Alchemist class and associated skills/codeBardur Arantsson2015-12-11
* Fix clang warning; don't explicitly moveBardur Arantsson2015-10-31
* Remove TR4_ANTIMAGIC_{30,20,10} flagsBardur Arantsson2015-09-14
* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Remove prompt_pickup_heavy option; behave as if always setBardur Arantsson2015-06-07
* Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
* Add pseudo-ID for items at player's feetBardur Arantsson2015-04-14
* Add a few "const" qualifiers to object-related functionsBardur Arantsson2015-04-14
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Convert object-related macros from defines.h into functionsBardur Arantsson2015-03-07
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split option variables into separate header and source fileBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split dungeon.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split files.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split monster2.cc declarations into separate headerBardur Arantsson2015-03-07
* Split monster1.cc declarations to separate headerBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Remove dead code/flagsBardur Arantsson2015-02-23
* Remove dead declarations/codeBardur Arantsson2015-02-23
* Move cmd6.cc function declarations to separate header fileBardur Arantsson2015-02-23
* Move cmd2.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move cave.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move xtra1.cc function declarations to separate headerBardur Arantsson2015-02-23
* Move squeltch.cc function declarations to new include fileBardur Arantsson2015-02-23
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
* Move mimic.cc function delcarations into separate headerBardur Arantsson2015-02-23
* Remove st_head, st_nameBardur Arantsson2015-02-23