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path: root/src/object_type.hpp
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* Refactor object_type 'artifact name' field to std::stringBardur Arantsson2016-09-17
* Refactor object_type 'inscription' field to std::stringBardur Arantsson2016-09-17
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Change object_type to non-POD typeBardur Arantsson2016-06-20
* Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
* Split types.h into separate header for each typeBardur Arantsson2015-06-07