| Commit message (Expand) | Author | Age |
* | Remove character background | Bardur Arantsson | 2017-05-02 |
* | Move race_info and race_mod_info to GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move 'player_*' shared fields to new 'player_shared' struct | Bardur Arantsson | 2016-09-17 |
* | Change 'abilities' member of player_* to a std::vector<> | Bardur Arantsson | 2016-09-17 |
* | Unify opval/oflags in player_* structs into player_level_flag | Bardur Arantsson | 2016-09-17 |
* | Use std::vector<> for object_proto members | Bardur Arantsson | 2016-09-17 |
* | Unify obj_* fields into object_proto struct | Bardur Arantsson | 2016-09-17 |
* | Unify skill_* fields into skill_modifier{,s} | Bardur Arantsson | 2016-09-17 |
* | Remove unused fields in player_{class,race,race_mod} structs | Bardur Arantsson | 2016-09-17 |
* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Change player_{race, spec, class} to non-POD types | Bardur Arantsson | 2016-06-20 |
* | Remove player gender, age, height, etc. | Bardur Arantsson | 2016-03-10 |
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |