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src
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player_race.hpp
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Remove character background
Bardur Arantsson
2017-05-02
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Move race_info and race_mod_info to GameEditData
Bardur Arantsson
2016-10-05
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Move 'player_*' shared fields to new 'player_shared' struct
Bardur Arantsson
2016-09-17
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Change 'abilities' member of player_* to a std::vector<>
Bardur Arantsson
2016-09-17
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Unify opval/oflags in player_* structs into player_level_flag
Bardur Arantsson
2016-09-17
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Use std::vector<> for object_proto members
Bardur Arantsson
2016-09-17
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Unify obj_* fields into object_proto struct
Bardur Arantsson
2016-09-17
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Unify skill_* fields into skill_modifier{,s}
Bardur Arantsson
2016-09-17
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Remove unused fields in player_{class,race,race_mod} structs
Bardur Arantsson
2016-09-17
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Rework PR{1,2}_* flags to flag_set<>
Bardur Arantsson
2016-06-22
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Since there's no need for two tiers we also reduce the flag set to 1 tier. (Breaks savefile compatbility.)
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Rework TR{1,2,3,4,5}_* flags to flag_set<>
Bardur Arantsson
2016-06-21
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Change player_{race, spec, class} to non-POD types
Bardur Arantsson
2016-06-20
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Remove player gender, age, height, etc.
Bardur Arantsson
2016-03-10
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Split types.h into separate header for each type
Bardur Arantsson
2015-06-07